[Basic] Name=TY NewINIFormat=3 [Map] Theater=TEMPERATE X=1 Y=1 Width=64 Height=64 [Waypoints] 0=387 1=391 2=395 3=771 4=775 5=779 6=1155 7=1159 99=7740 [MapPack] 1=CQAAIIH//v4f/4H/gAkAACCB//7+H/+B/4AJAAAggf/+/h//gf+ACQAAIIH//v4f/4H/gA 2=kAACCBAP7+HwCBAIAJAAAggQD+/h8AgQCA [OverlayPack] 1=YgAAIIH//rAA/4ED/n8A//9tALEAgQMwAf94ACUBQHrKoAH/bQCxAdCTAv94AzECUAz/dw 2=CxBWAM/3cCMQb/gAAoBv9/AKgF/4AAJwL/gQAnAv92AKgB/wACHgvRnQ3+TRL/gf+ACQAA 3=IIH//v4f/4H/gA== [General] BailCount=10 GoldValue=150 GemValue=150 GrowthRate=.02 OreSpreads=no [Trigs] Reveal=0,12,0,0,13,-1,0,0,-1,0,16,-1,-1,-1,0,-1,-1,-1 [AI] AttackInterval=2 AttackDelay=3 AutocreateTime=4 InfantryReserve=9000 BaseSizeAdd=999 RefineryRatio=.26 RefineryLimit=6 BarracksLimit=1 WarRatio=.26 WarLimit=2 DefenseLimit=6 TeslaRatio=.16 TeslaLimit=20 HelipadRatio=.1 HelipadLimit=5 AirstripRatio=.12 AirstripLimit=15 CompEasyBonus=No PowerEmergency=90% [STNK] TechLevel=8 [CARR] TechLevel=8 [Base] Count=0 Player=USSR [STRUCTURES] 0=BadGuy,ATEK,256,801,0,None,0,1 1=BadGuy,AFLD,256,1700,0,None,0,0 2=BadGuy,FACT,256,1696,0,None,0,0 3=BadGuy,PROC,256,2337,0,None,0,0 4=BadGuy,TSLA,256,2471,0,None,0,0 5=BadGuy,BRL3,256,2856,0,None,0,0 6=BadGuy,V01,256,3237,0,None,0,0 7=BadGuy,V15,256,3368,0,None,0,0 8=BadGuy,V15,256,3369,0,None,0,0 9=BadGuy,BARL,256,3370,0,None,0,0 10=BadGuy,GAP,256,3389,0,None,0,0 [INFANTRY] 0=BadGuy,GNRL,256,811,2,Ambush,0,None 1=BadGuy,GNRL,256,812,2,Ambush,0,None 2=BadGuy,GNRL,256,813,2,Ambush,0,None 3=BadGuy,GNRL,256,1582,4,Hunt,0,None 4=BadGuy,GNRL,256,1707,2,Hunt,0,None 5=BadGuy,GNRL,256,1708,2,Hunt,0,None 6=BadGuy,GNRL,256,1709,2,Hunt,0,None 7=BadGuy,GNRL,256,2603,4,Attack,0,None 8=BadGuy,GNRL,256,2604,4,Attack,0,None 9=BadGuy,GNRL,256,2605,4,Attack,0,None 10=BadGuy,GNRL,256,2606,0,Attack,0,None [UNITS] 0=BadGuy,4TNK,256,3105,0,Area Guard,None 1=BadGuy,MGG,256,7553,0,Move,None 2=BadGuy,MGG,256,7571,0,QMove,None 3=BadGuy,MGG,256,7588,0,Return,None