; DIT LEVEL IS GEMAAKT DOOR BRAM VERDEL EN COPYRIGHT 2002. ; NIETS VAN DEZE MAP MAG WORDEN GEBRUIKT VOOR EIGEN LEVELS, ZONDER TOESTEMMING VAN DE MAKER. ; JE KUNT JE VRAGEN ACHTER LATEN, OF DINGEN VRAGEN: E-MAIL NAAR: BVBB15@HOTMAIL.COM. ; ---------------------------------------------------------------------------------------------- ; MAP MADE BY BRAM VERDEL, COPYRIGHT 2002. ; IMPORTANT: NOTHING MAY USED FOR OWN LEVELS, WITHOUT CONSENT FROM THE MAKER. ; E-MAIL TO: BVBB15@HOTMAIL.COM FOR ALL YOUR QUESTIONS. [General] ; crates CrateMinimum=40 ; crates are normally one per human player but never below this number CrateMaximum=255 ; crates can never exceed this quantity CrateRadius=3.0 ; radius (cells) for area effect crate powerup bonuses CrateRegen=2.0 ; average minutes between random powerup crate regeneration RefundPercent=100% APMineDamage=10000000 AVMineDamage=10000000 AtomDamage=40000000 MaxDamage=45000000 GemValue=600 GoldValue=300 BailCount=30 ; number of 'bails' carried by a harvester GrowthRate=.01 ; minutes between ore (Tiberium) growth OreGrows=yes ; Does ore grow denser over time? OreSpreads=yes ; Does ore spread into adjacent areas? NamedCivilians=yes QuakeChance=33% ; percentage chance time quake will occur with each chronoshift use QuakeDamage=33% [MultiplayerDefaults] Money=10000 MaxMoney=10000 ShadowGrow=no Bases=yes OreGrows=yes Crates=yes AIPlayers=no CaptureTheFlag=no [Recharge] Chrono=1 GPS=0.1 IronCurtain=1 Nuke=5 ParaBomb=0.1 Paratrooper=5 Saboteur=0.1 Sonar=0.1 SpyPlane=1 [Maximums] Players=8 ; ipx layer limits this to 8 maximum Aircraft=200 Anim=100 Building=900 Bullet=400 Factory=60 ; 32 is minimum for 8 player game Infantry=5000 Overlay=1 ; special case -- only needs one Projectile=20 ; projectile types, not actual projectiles Smudge=1 ; special case -- only needs one Team=70 TeamType=70 Template=1 ; special case -- only needs one Terrain=500 ; trees and rocks TrigType=80 ; trigger types Trigger=200 ; triggers themselves Unit=900 Vessel=200 Warhead=20 ; warhead types, not actual warheads Weapon=60 ; weapon types, not actual weapons [AI] AttackInterval=0.1 ; average delay between computer attacks AttackDelay=0.5 ; average delay time before computer begins first attack PatrolScan=.001 ; minute interval between scanning for enemys while patrolling. CreditReserve=100 ; Structure repair will not begin if available cash falls below this amount. PathDelay=.01 ; Delay (minutes) between retrying when path is blocked. OreNearScan=6 ; cell radius to scan when harvesting a single patch of ore OreFarScan=99 ; cells radius to scan when looking for a new ore patch to harvest AutocreateTime=5 ; average minutes between creating an 'autocreate' team InfantryReserve=300 ; always build infantry if cash reserve is greater than this InfantryBaseMult=1 ; build infantry if building count times this number is less than current infantry quantity PowerSurplus=50 ; build power plants until power surplus is at least this amount BaseSizeAdd=20 ; computer base size can be no larger than the largest human opponent, plus this quantity RefineryRatio=.01 ; ratio of base that should be composed of refineries RefineryLimit=20 ; never build more than this many refineries BarracksRatio=.01 ; ratio of base that should be composed of barracks BarracksLimit=20 ; never build more than this many barracks WarRatio=.1 ; ratio of base that should be composed of war factories WarLimit=20 ; never build more than this many war factories DefenseRatio=.1 ; ratio of base that should be defensive structures DefenseLimit=100 ; maximum number of defensive buildings to build AARatio=.01 ; ratio of base that should be anti-aircraft defense AALimit=50 ; maximum number of anti-aircraft buildings to build TeslaRatio=.01 ; ratio of base that should be telsa coils TeslaLimit=20 ; maximum number of tesla coils to build HelipadRatio=.01 ; ratio of base that should be composed of helipads HelipadLimit=10 ; maximum number of helipads to build AirstripRatio=.01 ; ratio of base that should be composed of airstrips AirstripLimit=10 ; maximum number of airstrips to build CompEasyBonus=no ; When more than one human in game, computer player goes to "easy" mode? Paranoid=no ; Will computer players ally with each other if the situation looks bleak? PowerEmergency=75% ; sell buildings to raise power level if it falls below this percentage [England] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 ; larger means faster BuildTime=0.0 Armor=3.0 ; larger means stronger ROF=0.3 ; snelheid van afvuren. hoger is langzamer [Germany] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 BuildTime=0.0 Armor=3.0 ROF=0.3 [France] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 BuildTime=0.0 Armor=3.0 ROF=0.3 [Ukraine] Firepower=3.0 Groundspeed=3.0 Airspeed=3.0 BuildTime=0.0 Armor=3.0 ROF=0.0 [USSR] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 BuildTime=0.0 Armor=3.0 ROF=0.3 [Greece] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 BuildTime=0.0 Armor=3.0 ROF=0.3 [Turkey] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 BuildTime=0.0 Armor=3.0 ROF=0.3 [Spain] Firepower=2.0 Groundspeed=3.0 Airspeed=2.0 BuildTime=0.0 Armor=3.0 ROF=0.3 ; V2 raket [V2RL] Owner=allies,soviet DoubleOwned=yes Name=LPF ; light tank [1TNK] Owner=allies,soviet DoubleOwned=yes Name=CDA ; medium tank [2TNK] Owner=allies,soviet DoubleOwned=yes Name=VVD ; heavy tank [3TNK] Owner=allies,soviet DoubleOwned=yes Name=PVDA ; mammoth tank [4TNK] Owner=allies,soviet DoubleOwned=yes Name=MAMMOTH TANK ; radar jammer [MRJ] Owner=allies,soviet DoubleOwned=yes Name=CONCRETE TANK ; mobile gap generator [MGG] Owner=allies,soviet DoubleOwned=yes Name=MGG: MASTER GENIUS GOBLIN ; antillery [ARTY] Owner=allies,soviet DoubleOwned=yes Name=GUN CAR ; ore truck [HARV] Owner=allies,soviet DoubleOwned=yes Name=MILLIONAIRE ; mcv [MCV] Owner=allies,soviet DoubleOwned=yes Name=HK ; ranger [JEEP] Owner=allies,soviet DoubleOwned=yes Name=JUNGLE JEEP ; apc [APC] Passengers=50 Owner=allies,soviet DoubleOwned=yes Name=PASSENGER TANK ; mine layer [MNLY] Ammo=50 Owner=allies,soviet DoubleOwned=yes Name=MINE MAKER ; phase transport [STNK] Passengers=50 TechLevel=1 Owner=allies,soviet Cost=1500 DoubleOwned=yes Name=INVISIBLE TANK ; chrono tank [CTNK] Owner=allies,soviet DoubleOwned=yes Name=SPECIAL TANK ; tesla tank [TTNK] Owner=allies,soviet DoubleOwned=yes Name=CURRENT TANK ; Demolition Truck [DTRK] TechLevel=6 Cost=3000 DoubleOwned=yes SelfHealing=yes ; mad tank [QTNK] Owner=allies,soviet DoubleOwned=yes SelfHealing=yes Name=SUICIDE TANK ; attack dog [DOG] Owner=allies,soviet DoubleOwned=yes Crushable=no ; rifle infantry [E1] Cost=10 DoubleOwned=yes Crushable=no Name=Herman Heinsbroek ; grenadier [E2] Owner=allies,soviet DoubleOwned=yes Crushable=no Name=Pim Fortuyn ; rocket soldier [E3] Owner=allies,soviet DoubleOwned=yes Crushable=no Name=Jan Peter Balkenende ; flame thrower [E4] Owner=allies,soviet DoubleOwned=yes Crushable=no Name=Hilbrand Nawijn ; engineur [E6] Owner=allies,soviet DoubleOwned=yes Crushable=no Name=Eduard Bomhoff ; spy [SPY] Owner=allies,soviet DoubleOwned=yes Crushable=no Name=Jaap de Hoop Scheffer ; thief [THF] Owner=allies,soviet DoubleOwned=yes Crushable=no ; tanya [E7] Owner=allies,soviet DoubleOwned=yes Crushable=no Name=Benk Korthals ; field medic [MEDI] Owner=allies,soviet DoubleOwned=yes SelfHealing=yes Crushable=no ; Shock Trooper [SHOK] Owner=allies,soviet DoubleOwned=yes Crushable=no ; field mechanic [MECH] Owner=allies,soviet DoubleOwned=yes Crushable=no ; Badger bomber [BADR] Ammo=25 Owner=allies,soviet DoubleOwned=yes Passengers=10 ; jet attack plane [MIG] Ammo=25 Owner=allies,soviet DoubleOwned=yes Sight=6 ; prop attack plane [YAK] Primary=ChainGun Secondary=ChainGun Strength=60 Armor=light Sight=0 Speed=16 Owner=allies,soviet DoubleOwned=yes Ammo=25 Crewed=yes GuardRange=30 ; transport helicopter [TRAN] Ammo=25 Owner=allies,soviet DoubleOwned=yes Primary=DogJaw Sight=5 Passengers=10 ; Longbow attack helicopter [HELI] Ammo=25 Owner=allies,soviet DoubleOwned=yes Sight=6 ; Hind attack helicopter [HIND] Ammo=25 Owner=allies,soviet DoubleOwned=yes Sight=5 ; submarine [SS] Owner=allies,soviet DoubleOwned=yes Sight=5 ; destroyer [DD] Owner=allies,soviet DoubleOwned=yes Sight=5 ; cruiser [CA] Owner=allies,soviet DoubleOwned=yes Sight=5 ; transport [LST] DoubleOwned=yes Sight=5 Passengers=50 ; gun boat [PT] Owner=allies,soviet DoubleOwned=yes Sight=5 ; Carrier [CARR] Prerequisite=syrd,syrd Cost=600 DoubleOwned=yes TechLevel=1 ; Missile Submarine [MSUB] Owner=allies,soviet DoubleOwned=yes Sight=5 ; Iron Curtain [IRON] Owner=allies,soviet DoubleOwned=yes Adjacent=50 ; advanced tech center [ATEK] Owner=allies,soviet DoubleOwned=yes Bib=no Adjacent=50 ; paradox device [PDOX] Owner=allies,soviet DoubleOwned=yes Adjacent=50 ; weapons factory [WEAP] DoubleOwned=yes Sight=10 Bib=no Adjacent=50 ; ship yard [SYRD] Owner=allies,soviet DoubleOwned=yes Sight=10 Adjacent=50 ; sub pen [SPEN] Owner=allies,soviet DoubleOwned=yes Sight=10 Adjacent=50 ; pill box [PBOX] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true BaseNormal=no Bib=yes Adjacent=50 ; camouflaged pill box [HBOX] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true BaseNormal=no Bib=yes Adjacent=50 ; Tesla coil [TSLA] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true BaseNormal=no Bib=no Adjacent=50 ; gun turret [GUN] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true BaseNormal=no Bib=yes Adjacent=50 ; anti-aircraft artillery [AGUN] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true BaseNormal=no Bib=yes Adjacent=50 ; flame turret [FTUR] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true BaseNormal=no Bib=yes Adjacent=50 ; construction yard [FACT] DoubleOwned=yes Sight=10 Power=0 Bib=no ; refinery [PROC] DoubleOwned=yes Sight=10 Storage=500000 Bib=no Adjacent=50 ; storage silo [SILO] DoubleOwned=yes Sight=10 Power=10000 Storage=5000000 Adjacent=50 ; helipad [HPAD] DoubleOwned=yes Sight=10 Bib=no Adjacent=50 ; radar building [DOME] DoubleOwned=yes Bib=no Adjacent=50 ; gap generator [GAP] Owner=allies,soviet DoubleOwned=yes Bib=yes Adjacent=50 ; Surface to Air Missile launcher [SAM] Primary=Nike Strength=400 Armor=heavy TechLevel=9 Sight=5 Owner=allies,soviet DoubleOwned=yes Crewed=yes ROT=30 Adjacent=50 ; big missile silo [MSLO] DoubleOwned=yes Sight=10 Capturable=true Bib=no Adjacent=50 ; airstrip [AFLD] Owner=allies,soviet DoubleOwned=yes Sight=10 Bib=no Adjacent=50 ; normal power plant [POWR] DoubleOwned=yes Sight=10 Power=1000 Bib=no Adjacent=50 ; advanced power plant [APWR] DoubleOwned=yes Sight=10 Power=2000 Bib=no Adjacent=50 ; Soviet tech center [STEK] Strength=600 Armor=wood TechLevel=6 Sight=4 Owner=allies,soviet DoubleOwned=yes Bib=no Capturable=true Crewed=yes Adjacent=50 ; Soviet barracks [BARR] Owner=allies,soviet DoubleOwned=yes Sight=10 Bib=no Adjacent=50 ; Allied training tent [TENT] Owner=allies,soviet DoubleOwned=yes Sight=10 Bib=no Adjacent=50 ; attack dog training facility [KENN] Owner=allies,soviet DoubleOwned=yes Sight=10 Capturable=true Adjacent=50 ; service depot [FIX] DoubleOwned=yes Sight=10 Bib=no Adjacent=50 ; sandbag wall [SBAG] Cost=10 DoubleOwned=yes Sight=10 BaseNormal=no Adjacent=50 ; concrete wall [BRIK] Cost=10 DoubleOwned=yes Sight=10 BaseNormal=no Adjacent=50 ; fakes [FACF] Owner=allies,soviet DoubleOwned=yes Bib=no Adjacent=50 [WEAF] Owner=allies,soviet DoubleOwned=yes TechLevel=1 Bib=no Adjacent=50 [SYRF] Owner=allies,soviet DoubleOwned=yes Bib=no Adjacent=50 [DOMF] Owner=allies,soviet DoubleOwned=yes Bib=no Adjacent=50 [DogJaw] Report=CHUTE1 Projectile=Invisible [Heal] Range=3.66 Speed=200 ROF=40 [GoodWrench] Range=3.66 Speed=200 ROF=40 ; civilian pistol [Pistol] Damage=1000 ROF=1 Range=1.75 Projectile=Invisible Speed=100 Warhead=SA Report=GUN27 ; medic healing [Heal] Damage=-100 ROF=1 Range=1.83 Projectile=Invisible Speed=100 Warhead=Organic Report=HEAL2 ; SCUD launcher (v2 raket) [SCUD] Damage=600 ROF=20 Range=10 Projectile=FROG Speed=25 Warhead=HE Report=MISSILE1 ; Nuclear warhead (same as fire) [Nuke] Spread=5 Wall=yes Wood=yes Ore=yes Verses=90%,100%,60%,25%,50% Explosion=6 InfDeath=4 [Basic] NewINIFormat=3 Name=The Black Horse (BV+) [Map] Theater=TEMPERATE X=1 Y=1 Width=126 Height=126 [Waypoints] 98=179 4=1140 0=3122 5=4176 1=5644 2=9994 3=12588 6=12759 7=14964 [MapPack] 1=eAAAIIH//ncB/4L6ABACg/sA/CACg///sAAE/ugA/4OuAK4g/nEAgbAAAv7qAP/PdAL+8g 2=D/MP7//gB+AXEA//YAhgLJfAT+8AD//wADeASJ//8nACcAAQASIAL+8gD/EP7//AF8Cv8A 3=BngK/wAFeA//AAZ4Ef+IAXgbgJcAACCB//53AP+CJwAQAoMBABIgAv70AP///gB6AP8AAX 4=gA/wADeAL/AAN4Af8ADHgG/4wEeBSBryCAyQQa/mQA///+AHoZ/4wAeBmB4yCAyQQc/mQA 5=//+IAHobgvcAzQIdgQgAAoEKQAKBCf9RAB8dgQYgBoE0AAKBAf+RAX0cgfggAhEAgfYAAh 6=Cg/1gAIB6BCSBe/4IAfh6AlgAAIIT///gAzQIAgQEgAoH2AAIwCv9cACIAgRIgAv58AP+C 7=+QDNAgGBHP9jABMBgTH/AQF5ADEC//wAgAERAv+CAIACg///4yCAyQQE/mIA/4InABAC/4 8=YAfgOBrSCAyQQF/mQA//+IAHoEgq0AEPTJAgb+ZAD//4wAeAT+dAD//wAGeAb/igB4Bf52 9=AP//AA54C/+IA3gXgI4AACCB//53AP+CJwAQAoMBABIgAv70AP///gB6AP8AAXgA/wAKeA 10=D/CAF4DDEC/vIA//8IAXgO/wAFgAn/+ACAFIX6APoA+wACgfwgAoP//7D/6wCFFYOuAK4A 11=/sl6FoGwAAL+6gD/z3QX/vIA/xEAEQL//ACAFnEA//YAhhfJfBn+8AD//wADeBb+hwD/gf 12=+AHgEAIIEA/rwAAIMBAgEABIIAAf52AACFAQMEBQQABIICA/51AACGAgMGBwgHAAT+egAA 13=AX7/fgDAABAC/3wAQgEQAv/8AcIBggIAAQD+eQAAEHz/fADABCB8AQT+eQAA/4MBPQX/fA 14=DAB4ED/wMBvQb/fADACBH8/3wAQAkg/P97AEEIgQb/fwG9BhEA/3wAQAsRAP+AAMAE/3wE 15=QAz/gQC8Cv+AAb0J/4AFvRL/AAE9CP+AAT0Z/0UBvQXAxAMwA/+xAIsagQD/RQA9GMHBAx 16=ADQElQD0AKIBjMoh7CvgPCvQNOBPwAHDADgwQFAQABYA+BA1AWYBHIER/DPAHBQwT/QQBA 17=HQHBEcSCAQIQBVAPEAMwBxACcBRQGse8Af3AHYAiAQAghAAAAQIAA4gDBAUAAAAFBgAF7B 18=EAAD/7QwAggPFAAIEBEAUwufjFAABBQAPtCgGIBAMEAAAGBwj7wwAAQUAD7YoBgQcgfP9B 19=AEEA+kcB/0IAvwARxzAD8lAA/0EAQAGCAgNAA/LPAP/DAL8B+scA/0IAvwL8gQP//AFAAx 20=B8/wAEQAX/fABACv9FALwC/78AAQr/fADACf+EADwL/wABwAT//ABADf+EALwM/3wAwA7/ 21=hAC8Cv98AEAO/wQBvA//AAFAC/98A0AG/4QAPBH/gABAFoEA//8AQRH/AAJAFf9+AEAYEA 22=LAhgD+dgAAgQHBOgEBgPIHA/5CAACCAgPBugH/hABAEP96AEQbwAkB/30AwRvAiQH//AHB 23=Gv5CAACBAIA= [TERRAIN] 6480=MINE 7287=MINE 7609=T12 7482=TC05 7737=TC02 7739=T12 8161=MINE 8504=T12 8506=T12 8632=TC02 8890=MINE 8634=TC05 9719=MINE 10057=MINE [OverlayPack] 1=dQAAIIH//oAA/4EJ+IEA/kQA//8ACIEA/oEA/4MCAgL+fQD/ggIU/38AhAn/fwCDCf7FCP 2=///AKCCf+NAgEG7MIY/kQA//+0AgEGUDX2ChyBBRAB/3sAvRsAfUB//3kAwhz/fQC7G3B/ 3=//YAwh3/qQC4G9vCH4H/gHIAACCB//5CAP+BCfhDAP5EAP//9QFDAIIFBf+AADoCAAH/+w 4=C9Av+/AbgAUDX+RAD//wYBwwTzwgb+RAD//3UCQwD+jQD/gwICAv59AP+CAhT/fwDHCv9/ 5=AMYK/r4I///+AcUK/4ACwwf/AAYBGf5+AP+B/4A= [Base] Count=0 Player=USSR [STRUCTURES] 0=Neutral,V19,256,2561,0,None,0,0 1=Neutral,V19,256,5190,0,None,0,0 2=Neutral,V19,256,11076,0,None,0,0 3=Neutral,V19,256,13698,0,None,0,0 [SHIPS] 0=Special,MSUB,256,7487,0,Area Guard,None 1=Special,MSUB,256,8249,0,Area Guard,None 2=Special,CA,256,8254,0,Area Guard,None 3=Special,CA,256,8255,0,Area Guard,None 4=Special,MSUB,256,9023,0,Area Guard,None