[Basic] NewINIFormat=3 Name=[CW v2.1d] Doom Triangle FE Official=yes [Map] Theater=TEMPERATE X=4 Y=4 Width=62 Height=62 [Waypoints] 98=516 2=931 0=6409 1=6717 [MapPack] 1=WgIAIIH//jEC/4RhAGEA0SAC/ugA/9NIAv/AAEgCggEAzwgEgS4AAoE3AALRIgKDYQBsIA 2=LTIAJxDoMrACvQCQTLdAT+hAD/2QgEzSIEMODnOgTdYgT+hAD/1WwFzyAFy1IF1R4CUCIx 3=ANtkBf6EAP/VbAaBFSACUNRwAsn8Bs06Be1SBf6EAP/bCAfZKAfROAXJMgiCKgAQAv+2AG 4=gHyyAH9QgC/8YAZAjtBgJxNN1iCP6EAP/lCgf3MArXaAr+hAD/0XALgRYgAs9SC+0uCt1i 5=Cv6EAP/TDAww/v/6ACQMzSAN70gDyVwL1WYH/oQA/98IDvX+AcleC9NsDv6EAP/Ldg+BF0 6=AC6SAPgdzaPwXZZAv+hAD/1QoQ+SIPyVoNUQKBLP+pAHEQ2yoC7zgRgjUAEAL/pABwEFf2 7=yx4R1ToFyT4IgaQAAoGlAALTSgkRAIEZIAL/vgB2EtFOE9tIE3ICMQDLchP+hAD/0woU0y 8=AS0U4UMAGFowCjAKYAAtdKC4L////CAHIU0U4VyS4WzSgTzSgOMQCBGgAC/6AAfhXTIhFQ 9=5tc7F9tECHEAgxoAGwAC/oQA//9IABQM4TwGUAH/kAB8F9MYDf5GAP/TGhj/lAB+GP9EAB 10=oS3UoS/pIA//9IAAgaFhyBltYdG/+aAGoayRIR5RoYgZrQUxsxABAC/64AWhvRChzTdBwQ 11=4oGZAAKBmgACEOiBm2AmhZUAlQCqAAKC//8xAtM4Ff+cAHIc4R4RyTIdEOrRQh0QAf+uAF 12=odgjgAEALhIBGCjwAQAt/mHoKdABAC/6AAYB6AkgIAIIH/QAGEOAA4ABAIgmEAEAJQFtEd 13=AIKPABAC2RYAMAGCnQAQAs9IADBi2xQA/nIA/zD+MJ6BbCAC1+4AhaMAowCpAAJwEoWkAK 14=QApQACySgBg54AntQZAf+UAHQAyWwB/2AAFAEwZv6WAP/LdgLRRgIQAYKTABACyy4DgaEg 15=At1SAP+UAHACyXYD/1QAEAPPHgT/kAB2A9VsARLqgaYAAs30BIOUAJTMEwWBiwACySIFg6 16=IAomAM02QE/5QAdAHTDgXP/AXJOAXJQgXJOAZxAM8eBf+OAHYFcI7/VgB8BtUeBv/AAHwG 17=g44AjugRCM8UAv+OAHwH604I0zgIg6gAqCMKgY0AAv+uAFoI7UwI0zAC2U4J/54AZAPxDA 18=fNPArbWAP/0gBqChABg5AAkP8HAUML7UwM/5IAegzx1A1+DvNKDf+EAHwNEILdFALVXgUx 19=AIGMAAJ44lBM1R4E/5QAagD1CA81BjEAzQAQ3VwP/54AcgLXUAfLaAcxAOUaEf+gAHAQ2w 20=gQ1WQH/0QAGBL+fAD/cYTjCBD+zgD/6YAR/0gAEBP/uAAQE/8AATAU/goB/9N8D1AQ/64A 21=gBDV/AzNBAUwEFAGySoYyVAX/5YAeAXh5hPLBAj9GhndMhf/kgB8DP9KABYZyUoa10ga/5 22=QAegb5zBqDBAAMzkkY3wYa/ooA/4MDAAYgAoEIIAJQzOcmGxEAyRwc12YaEBCDBQANAAL+ 23=iAD/ggMAEALLEBzJUhyBBUAcgQcgAjAigQkgAoEKAPhQAhA0cDjZehuCBQAxAP+GAIAcMP 24=7PDh1QzBCu3ywdgQEgAjA2MBwwKDA0yRAeEFD/kAB8HTC+yxAfMMwwrtUsHoEBykce51Ie 25=MC7/fgCCHoBEAAAggf9AAYMDAAHSCQCBDCACgQUAAtMKANcKAIEJIAKBCCACgQcgAoEGIA 26=IwEnBQgg0A/oQA/9s8AOsoAO1SAf57Hv+B/4AJAAAggf/+/h//gf+A9AIAIIEA/g4CAIEB 27=AALJBAKBAtD+Af5bAACFAgMDBAVwD8qQAjABgwQFBv5dAACDBgcI2vMChAgJCgv+XAAAgw 28=ECA8+AA8mXA4MNDg/+XAAAgwUGB8wBBM2dAtAeAv5KAAABX9/wAv5bAACDDA0O3e8EgwsM 29=Df5aAACDEBES4G8FgRP+WAAAgwIDBN/sBYMWFxj+VgAAAnzbEgP/XwArBIMKCwzk6wL/Vg 30=CyAoMPEBHiZwcCgv9UADMDBHvgEAb/WQCvBeWMBjKC/1IAtQblDAf/WACwBsmQA8w2CQAP 31=yw8CBZP/UQA2CcgQBDXzYHMAD4ICA8qRA4IHCBGugQn+TAAAzo8EyycKzA8CIwXeEQX74w 32=TJqAoAjc2UCRMF/0sAMQLOjwUgc9gWBAMFEBL/RwA+C+UMCMsvDIIHCPIJDPl5CMyrCv9G 33=ALIE6QoJ/lQAAOCMB/9cADEC1gsIyh0LzpID/kgAANOGDAN/cHUTjASF/1YAqA3SBg0QfA 34=NfgQUgckCJEIL+VAAA0rkJ0YUP/1YAtAbSBw7QnQLSGBD+QwAASU7Nrg9lgHWJ/1wAqQ3N 35=LRBifXKG/1oAKg7SEgtBERf+YAr+XwAAySgOQREAB3AK0qQK/kwAAMqQEXATMAvJIQ/+Vg 36=AAyZoLQAoQcEALMHj/XQAzEuvtEv5hAADUNRP/XgCtEXBecepyBf9aACoQ0K4UUHUiBf9i 37=AC4R1v8R/2IArRHaBxT/XgC1FNuCFf9+AKMVIHv/YAAmFtIeAjJ5O+MgDBAm/1UAMxPQJR 38=fIKRUZhlAm/2oAKRVg6csGDv9aADMTy4UX1LIT/1oAshP/egAmFvgfCf9bAKYW4YgZ/5EA 39=iBn+WgIA/0UAQQzZoRrIohHSdgrTsQLBpgn+QwAAwIQOPGZAZiCLYAMPn4INDhAFz5YdgQ 40=X/RQCwAsEwA8CFDgADMGYgi2ADgQHAhg3BiwvCOgvKlR4AMeCPBOHnCsowCzCLYAOEABQV 41=Fse2C8mtHyB8/LwKgDUAACCBAAABgRAQBUABhRYXGAkKyAUAyB8AhRwdBgcIyS0AgQwQFo 42=ES/k8AAIIcHSBX/mcfAIEAgA== [TERRAIN] 2207=TC02 4127=MINE 4132=MINE 4263=MINE 4394=MINE 4641=MINE 4516=TC01 5028=MINE 5172=TC01 5263=TC03 5412=MINE 5814=T16 6161=TC02 [OverlayPack] ;CIVIL WARFARE v2.0 - 3/12/2015 (Thats 3rd of December to those in the US) ;Written by JackoDerp ; ;Want to find out more? Visit the forum topic: ;http://cnc-comm.com/community/index.php?topic=4955.0 ; ;Report any Bugs or suggestions to this thread. ; ;CURRENT VERSION - V2.1c - 04/05/2016 1=NQMAIIH//hoE/4IFB8kPBIIGCP5rAP+HBwgHBgUGBsmKBIIIBf5qAP+DCAUHEAPJqQSCCA 2=bKHAT+YQD/AP6DBgYFYIGDBwYH/24AKgUBAIIGBXEBhgYGCAgGCP9rAKoFgQYBgAIDcn4Q 3=gf9rAC0GAG0Af3BxgQcBjv9tACoGAPCBCMmcBBGCcRD+YwD/zJoEAIIBkv5+AP+BBf9sAC 4=oE/ngC/9yqBIEG/2AArAaCBwfZkgsHmf9eALMLBfnJHAfOggwFCP5bAP8XdRbqgQjTswyD 5=CAgHCBf/WwAzDAXjgwcFBQGDd3vJqwcFggaXAB7+WAD/EFwAAwhuAOkwERAQQPIAnAGdAB 6=//WQCqBAD6AYIBA4II/1FmAQ4gCzD0EgGBBxgO/lcA/xLgGPsxcxDpABEgDQIbIKEQfgEV 7=/loA/wB9AXYohABpAJGBBgmNGIAQgBIcAIIxnf5ZAP8DAQDhAekCcocJDP8KDAkLSoIBAB 8=GR/2EAqQUyYwEKhAoK/woACoEMEQMyIwEA/mgA/4UFBwsLDBAJhAsMCP97jv5oAP8BgYIK 9=CyAKggkL/2AAtg/TiRGBCDB/AIEyk/5tAP8Ua4EMIX+D//8KAwT+cAD/gQgRACCAgwoJCh 10=v+ZJT+UwD/zi0IBQUEeoQLCwoJAn6BCSYYypUMIJH+SgD/yJwFQGAgb4cHCgwKDAsJBxHM 11=MA0Vqv9IAL0TAFsm98x3FBVxAgMW8lASyZMSYBf/QQBJExX1FWfNHAghEggLUXjICxQlkv 12=9KAC4TN3TNLBEgEBEC030O/0sAqQQB/gLu1e8U0L0VAJUCEv5KAP8CANQ9FAHo1H0M/00A 13=KhLXEwzToxYEHP9nAC4H1D0XBwf/aACrEtM8FxkZ/2EAKxIQYc8KFXmt/mAA/8AXBcEbBv 14=9qACwRy7wWEH8V+f9oALwXFYrJJxkV9xnxy6YY1BcN/kIA/wSHyooVAeEcfwSbyD4YHCH/ 15=VwCoGQJqHIFgbAENGu4bgX2QAQ3KGwX+SgD/UGvJCRca7wKCZAYHhhyB/1UAvxgY4s2rBh 16=DqHY94dhGU/3kALAg39P9bALMa5IMX/2wAqQTphQv+LwL/gf+ACQAAIIH//v4f/4H/gA== [General] ; special weapons ; combat and damage ChronoDuration=5 ChronoKillCargo=yes ChronoTechLevel=1 GPSTechLevel=1 GapRadius=10 GapRegenInterval=.1 IronCurtain=1.1 ParaTech=5 ParabombTech=8 RadarJamRadius=0 SpyPlaneTech=5 BadgerBombCount=1 URepairPercent=20% URepairStep=15 TurboBoost=1.5 AtomDamage=999999 BallisticScatter=0 BridgeStrength=1500 BailCount=28 BuildSpeed=.8 BuildupTime=.06 GemValue=50 GoldValue=25 GrowthRate=1.6 OreGrows=yes OreSpreads=yes OreTruckRate=1 SeparateAircraft=yes SurvivorRate=.3 [STNK] Name=Stealth Tank Image=cc_stnk Prerequisite=miss Primary=APTusk Secondary=Vulcan Strength=150 Armor=light TechLevel=9 Sight=5 Speed=6 Owner=Soviet Cost=1200 Points=25 ROT=5 Tracked=yes Passengers=0 Cloakable=yes SelfHealing=yes [TTNK] Prerequisite=tsla Primary=TTankZap Strength=220 Armor=light TechLevel=11 Sight=7 Speed=4.5 Owner=Allies,Soviet Cost=1600 Points=30 ROT=5 Tracked=yes Crewed=yes NoMovingFire=yes [DTRK] ; M.A.D. Tank TechLevel=-1 Prerequisite=mslo Primary=Democharge Strength=110 Armor=light Sight=3 Speed=8 Owner=allies,soviet Cost=2400 Points=5 ROT=5 Explodes=yes [SHOK] ; field mechanic Prerequisite=tsla Primary=PortaTesla Strength=70 Armor=none TechLevel=9 Sight=4 Speed=3 Owner=Allies,Soviet Cost=500 Points=15 Explodes=no NoMovingFire=yes Crushable=no [MECH] ; misc ; ******* Special weapon charge times ******* ; The time (minutes) for recharge of these special weapons. Prerequisite=fix Primary=GoodWrench Strength=60 Armor=none TechLevel=7 Sight=3 Speed=4 Owner=Soviet,allies Cost=700 Points=15 FineDiffControl=no MCVUndeploy=no [Recharge] Chrono=9 GPS=7 IronCurtain=3 Nuke=20 ParaBomb=14 Paratrooper=7 Saboteur=14 Sonar=10 SpyPlane=3 [England] ;Faster Units but worse armou] Firepower=1.0 Groundspeed=1.1 Airspeed=1.0 Armor=1.1 ROF=1.0 Cost=1.0 BuildTime=1.0 [Germany] ;No change] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [France] ;Cheaper Units but slower buil] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=0.9 BuildTime=1.2 [Ukraine] ;More Powerful units but higher cost] Firepower=1.05 Groundspeed=1.0 Airspeed=1.0 Armor=0.95 ROF=1.0 Cost=1.0 BuildTime=1.0 [USSR] ;No Change] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [Greece] ;Faster units with better ROF but higher Firepower=1.0 [Greece] ;Faster units with better ROF but higher Groundspeed=1.1 [Greece] ;Faster units with better ROF but higher Airspeed=1.1 [Greece] ;Faster units with better ROF but higher Armor=1.0 [Greece] ;Faster units with better ROF but higher ROF=0.9 [Greece] ;Faster units with better ROF but higher Cost=1.1 [Greece] ;Faster units with better ROF but higher BuildTime=1.0 [Turkey] ;ROF up but Dmg dow] Firepower=0.9 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=0.9 Cost=1.0 BuildTime=1.0 [Spain] ;Dmg Down but cheaper and faster building Firepower=0.85 [Spain] ;Dmg Down but cheaper and faster building Groundspeed=1.0 [Spain] ;Dmg Down but cheaper and faster building Airspeed=1.0 [Spain] ;Dmg Down but cheaper and faster building Armor=1.0 [Spain] ;Dmg Down but cheaper and faster building ROF=1.0 [Spain] ;Dmg Down but cheaper and faster building Cost=0.9 [Spain] ;Dmg Down but cheaper and faster building BuildTime=0.9 [V2RL] ; light tank Prerequisite=weap,dome Primary=SCUD Strength=150 Armor=light TechLevel=6 Sight=7 Speed=3.5 Owner=Allies Cost=900 Points=40 ROT=5 Tracked=yes Ammo=1 Crewed=yes NoMovingFire=yes [1TNK] ; heavy tank Image=cc_ltnk Prerequisite=weap Primary=75mm Strength=285 Armor=heavy TechLevel=5 Sight=4 Speed=5.8 Owner=allies Cost=700 Points=30 ROT=5 Tracked=yes Crewed=yes [3TNK] ; medium tank Prerequisite=weap,miss Primary=90mm Secondary=90mm Strength=450 Armor=heavy TechLevel=9 Sight=5 Speed=4.5 Owner=soviet Cost=1300 Points=50 ROT=5 Tracked=yes Crewed=yes [2TNK] ; Mammoth tank Image=cc_mtnk Prerequisite=weap Primary=90mm Strength=430 Armor=heavy TechLevel=5 Sight=5 Speed=4.7 Owner=Soviet Cost=1000 Points=40 ROT=5 Tracked=yes Crewed=yes [4TNK] Image=cc_htnk Prerequisite=weap,miss Primary=120mm Secondary=MammothTusk Strength=900 Armor=heavy TechLevel=11 Sight=5 Speed=3.7 Owner=Allies Cost=2200 Points=70 ROT=5 Tracked=yes SelfHealing=yes Crewed=yes [MRJ] ; mobile gap generator Name=Artillery Image=ARTY Prerequisite=weap Primary=155mm Strength=140 Armor=light TechLevel=5 Sight=7 Speed=4 Owner=Soviet Cost=600 Points=35 ROT=4 Tracked=yes Crewed=yes NoMovingFire=yes [MGG] ; mobile artillery Prerequisite=weap,atek Strength=110 Armor=light TechLevel=-1 Sight=4 Speed=9 Owner=allies Cost=600 Points=40 ROT=5 Crewed=yes [ARTY] ; harvester Name=Humvee Image=cc_jeep Prerequisite=weap,Barr Primary=M60mg Strength=230 Armor=light TechLevel=3 Sight=4 Speed=8 Owner=Soviet,allies Cost=350 Points=15 ROT=10 Crewed=yes NoMovingFire=No [HARV] ; Mobile Construction Vehicle Prerequisite=weap,proc Strength=900 Armor=Concrete TechLevel=1 Sight=4 Speed=5 Owner=allies,soviet Cost=1000 Points=55 ROT=5 Tracked=yes Crewed=yes SelfHealing=yes [MCV] ; Ranger (as in "Ford", not "W.W. II Commando") Prerequisite=weap,miss Strength=600 Armor=light TechLevel=11 Sight=9 Speed=4 Owner=allies,soviet Cost=4000 Points=60 ROT=5 Crewed=yes [APC] ;Rocket Jeep Name=Rocket Launcher Image=cc_sam2 Prerequisite=weap,dome Strength=260 Armor=light Primary=Maverick Secondary=Hellfire TechLevel=8 Sight=7 Speed=4.5 Owner=Soviet Cost=900 Points=40 ROT=5 Tracked=yes Crewed=yes Passengers=0 [JEEP] ; mine layer Name=Rocket Buggy Prerequisite=weap,tent Primary=Napalm Secondary=Napalm Strength=170 Armor=light TechLevel=3 Sight=4 Speed=8.5 Owner=Allies,Soviet Cost=300 Points=15 ROT=10 Tracked=no SelfHealing=no Crewed=yes DoubleOwned=no Cloakable=no Explodes=no Invisible=no Reload=0 Sensors=yes Crushable=no NoMovingFire=no Passengers=0 Crusher=no Turret=yes [MNLY] ; Flame Tank! Prerequisite=weap,fix Strength=100 Armor=heavy TechLevel=3 Sight=5 Speed=7 Owner=allies,soviet Cost=600 Points=25 ROT=5 Tracked=yes Ammo=10 Crewed=yes [TRUK] ; ******* ship types ******* ; submarine Image=ftnk Name=Flame Tank Prerequisite=weap,ftur Primary=flamer Secondary=flamer Strength=400 Armor=heavy TechLevel=6 Sight=5 Speed=4.7 Owner=Allies Cost=700 Points=35 ROT=7 Tracked=yes SelfHealing=no Crewed=yes DoubleOwned=no Cloakable=no Explodes=yes Invisible=no Reload=0 Sensors=no Crushable=no NoMovingFire=no Passengers=0 Crusher=Yes Turret=no [SS] ; destroyer Prerequisite=spen,Dome Primary=TorpTube Secondary=TorpTube Strength=390 Armor=Concrete TechLevel=6 Sight=7 Speed=6 Owner=Allies Cost=1200 Points=45 ROT=7 Cloakable=yes Selfhealing=Yes [DD] ; cruiser Prerequisite=syrd,Dome Primary=Stinger Secondary=DepthCharge Strength=550 Armor=heavy TechLevel=9 Sight=6 Speed=4.5 Owner=Soviet Cost=1400 Points=50 ROT=7 Sensors=Yes SelfHealing=Yes [CA] ; transport Prerequisite=syrd,Miss Primary=8Inch Secondary=8Inch Strength=500 Armor=heavy TechLevel=12 Sight=7 Speed=3 Owner=Soviet Cost=2800 Points=60 ROT=5 Sensors=Yes SelfHealing=Yes [LST] ; gun boat Strength=350 Armor=heavy TechLevel=3 Sight=3 Speed=12 Owner=allies,soviet Cost=700 Points=25 ROT=10 Passengers=6 [PT] ; ******* infantry types ******* ; attack dog Primary=2Inch Secondary=DepthCharge Strength=300 Armor=heavy TechLevel=5 Sight=5 Speed=7 Owner=allies,Soviet Cost=700 Points=30 ROT=7 Sensors=Yes [DOG] ; rifle soldier Prerequisite=kenn Primary=DogJaw Strength=15 Armor=none TechLevel=1 Sight=5 Speed=4.5 Owner=soviet,Allies Cost=25 Points=5 IsCanine=yes GuardRange=7 DoubleOwned=Yes [E1] ; grenadier Primary=M1Carbine Strength=65 Armor=none TechLevel=1 Sight=4 Speed=4 Owner=allies,soviet Cost=50 Points=5 [E2] ; rocket soldier Primary=Grenade Strength=58 Armor=none TechLevel=1 Sight=4 Speed=4.5 Owner=soviet Cost=150 Points=10 Explodes=yes [E3] ; Flamethrower Primary=Dragon Secondary=RedEye Strength=50 Armor=none TechLevel=2 Sight=4 Speed=3 Owner=allies,Soviet Cost=180 Points=10 DoubleOwned=yes [E4] ; engineer Prerequisite=Ftur Primary=Flamer Strength=60 Armor=none TechLevel=3 Sight=4 Speed=3.5 Owner=Allies Cost=200 Points=15 Explodes=yes SelfHealing=Yes [E6] ; spy Strength=30 Armor=none TechLevel=4 Sight=7 Speed=4 Owner=soviet,allies Cost=600 Points=20 Infiltrate=yes [SPY] ; thief Strength=25 Armor=none TechLevel=6 Sight=5 Speed=4 Owner=allies,Soviet Cost=300 Points=20 Infiltrate=yes [THF] ; Tanya Prerequisite=Proc Strength=40 Armor=none TechLevel=4 Sight=5 Speed=4 Owner=allies,Soviet Cost=300 Points=10 Infiltrate=yes [E7] ; field medic Prerequisite=Dome Primary=Sniper Secondary=Sniper Strength=100 Armor=none TechLevel=10 Sight=6 Speed=4.5 Owner=allies,soviet Cost=1000 Points=25 Infiltrate=yes C4=yes DoubleOwned=yes [MEDI] ; field marshal Primary=Heal Strength=80 Armor=none TechLevel=2 Sight=3 Speed=4 Owner=allies,Soviet Cost=400 Points=15 SelfHealing=Yes [GNRL] ; civilians Primary=Pistol Strength=80 Armor=none TechLevel=-1 Sight=3 Speed=5 Owner=allies,soviet Cost=0 Points=15 Infiltrate=yes [C1] Image=C1 Primary=Pistol Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Ammo=10 Fraidycat=yes [C2] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C3] Image=C2 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C4] Image=C2 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C5] Image=C2 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C6] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C7] Image=C1 Primary=Pistol Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Ammo=10 Fraidycat=yes [C8] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C9] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [C10] ; professor Einstein Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=yes [EINSTEIN] ; special agent Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies Cost=10 Points=1 Fraidycat=yes [DELPHI] ; special agent Primary=Pistol Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Ammo=10 [CHAN] ; ******* aircraft types ******* ; Badger bomber Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 [BADR] ; spy photo-recon plane Image=cc_c17 Prerequisite=afld Primary=ParaBomb Strength=75 Armor=light TechLevel=-1 Sight=0 Speed=16 Owner=soviet Cost=10 Points=20 ROT=5 Ammo=10 Passengers=10 [U2] ; jet attack plane Prerequisite=afld Primary=Camera Strength=2000 Armor=heavy TechLevel=-1 Sight=0 Speed=40 Owner=soviet Cost=10 Points=5 ROT=7 Ammo=1 [MIG] ; prop attack plane Prerequisite=afld,miss Primary=APTusk Secondary=APTusk Strength=70 Armor=concrete TechLevel=10 Sight=0 Speed=20 Owner=soviet,allies Cost=1200 Points=50 ROT=5 Ammo=6 GuardRange=30 [YAK] ; transport helicopter Prerequisite=afld Primary=ChainGun Secondary=ChainGun Strength=90 Armor=Concrete TechLevel=8 Sight=0 Speed=16 Owner=soviet,allies Cost=1200 Points=25 ROT=5 Ammo=25 Crewed=yes GuardRange=30 [TRAN] ; Longbow attack helicopter Prerequisite=hpad Strength=90 Armor=light TechLevel=1 Sight=0 Speed=11 Owner=soviet,allies Cost=1000 Points=35 ROT=5 Passengers=6 [HELI] ; Hind attack helicopter Prerequisite=miss,hpad Primary=Colt45 Secondary=Colt45 Strength=200 Armor=Heavy TechLevel=8 Sight=0 Speed=17 Owner=allies,soviet Cost=1700 Points=50 ROT=4 Ammo=10 Crewed=yes GuardRange=30 [HIND] ; ******* building types ******* ; Iron Curtain Prerequisite=hpad Primary=105mm Secondary=105mm Strength=130 Armor=Concrete TechLevel=1 Sight=0 Speed=16 Owner=soviet,allies Cost=1300 Points=40 ROT=4 Ammo=15 Crewed=yes GuardRange=30 [IRON] ; forward command center Prerequisite=bio Strength=800 Armor=wood TechLevel=10 Sight=10 Owner=soviet Cost=1500 Points=100 Power=-150 Powered=true Capturable=true Crewed=yes [FCOM] ; advanced tech center Strength=400 Armor=wood TechLevel=-1 Sight=10 Owner=soviet Cost=0 Points=40 Power=-200 Bib=yes Capturable=true Crewed=yes [ATEK] ; paradox device Name=GPS Centre Prerequisite=bio Strength=500 Armor=wood TechLevel=10 Sight=10 Owner=allies,Soviet Cost=3000 Points=85 Power=-250 Bib=yes Capturable=true Crewed=yes Sensors=yes [PDOX] ; weapons factory Prerequisite=bio Strength=600 Armor=wood TechLevel=12 Sight=10 Owner=Soviet Cost=2000 Points=100 Power=-200 Powered=true Capturable=true Crewed=yes [WEAP] ; ship yard Prerequisite=proc Strength=1100 Armor=light TechLevel=3 Sight=4 Owner=soviet,allies Cost=2800 Points=80 Power=-40 Bib=yes Capturable=true Crewed=yes [SYRD] ; sub pen Prerequisite=proc Strength=1000 Armor=light TechLevel=6 Sight=8 Owner=Soviet Cost=1500 Points=80 Power=-30 Adjacent=8 WaterBound=yes Capturable=true BaseNormal=no [SPEN] ; pill box Prerequisite=proc Strength=1000 Armor=light TechLevel=6 Sight=8 Owner=Allies Cost=1500 Points=80 Power=-30 Adjacent=8 WaterBound=yes Capturable=true BaseNormal=no [HBOX] ;Advanced Guard Tower Name=Pillbox Prerequisite=Barr Primary=Vulcan Strength=500 Armor=wood TechLevel=2 Sight=5 Owner=Soviet Cost=400 Points=50 Power=-35 Sensors=yes Crewed=yes [PBOX] ; Tesla coil Name=Rocket Box Prerequisite=Barr,Dome Primary=Maverick Secondary=Hellfire Strength=900 Armor=Light TechLevel=8 Sight=7 Owner=Soviet Cost=1100 Points=60 Power=-50 Sensors=yes Crewed=yes Powered=True [TSLA] ; gun turret Prerequisite=bio Primary=TeslaZap Strength=900 Armor=Light TechLevel=10 Sight=8 Owner=Allies Cost=1800 Points=80 Power=-200 Ammo=3 Powered=true Sensors=yes Crewed=yes Capturable=true [GUN] ; anti-aircraft artillery Prerequisite=Proc Primary=TurretGun Strength=800 Armor=Heavy TechLevel=4 Sight=7 Owner=Soviet,Allies Cost=900 Points=50 Power=-40 Sensors=yes Crewed=yes ROT=12 [AGUN] ; flame turret Prerequisite=Barr,powr Primary=ZSU-23 Secondary=ZSU-23 Strength=700 Armor=Light TechLevel=8 Sight=7 Owner=Soviet Cost=800 Points=50 Power=-40 Crewed=yes ROT=15 Powered=true [FTUR] ; construction yard Prerequisite=Tent,powr Primary=FireballLauncher Strength=800 Armor=Light TechLevel=2 Sight=6 Owner=Allies Cost=500 Points=65 Power=-20 Sensors=yes Explodes=no Crewed=yes [FACT] ; refinery Strength=3000 Armor=Light TechLevel=-1 Sight=10 Owner=allies,soviet Cost=5000 Points=80 Power=10 Bib=yes Capturable=true Crewed=yes [PROC] ; storage silo Prerequisite=powr Strength=900 Armor=wood TechLevel=1 Sight=6 Owner=allies,soviet Cost=1500 Points=80 Power=-25 Storage=2000 Bib=yes Capturable=true Crewed=yes [SILO] ; helipad Prerequisite=proc Strength=300 Armor=wood TechLevel=1 Sight=4 Owner=allies,soviet Cost=150 Points=25 Power=0 Storage=3000 Capturable=true [HPAD] ; radar building Prerequisite=Proc Strength=250 Armor=wood TechLevel=8 Sight=5 Owner=allies,soviet Cost=200 Points=20 Power=-10 Bib=yes Capturable=true Crewed=no [DOME] ; gap generator Prerequisite=proc Strength=1000 Armor=wood TechLevel=6 Sight=10 Owner=allies,soviet Cost=2000 Points=60 Power=-60 Bib=yes Powered=true Capturable=true Sensors=yes Crewed=yes [GAP] ; Surface to Air Missile launcher Prerequisite=bio Strength=400 Armor=wood TechLevel=8 Sight=10 Owner=Soviet Cost=500 Points=35 Power=-60 Powered=true Capturable=true Crewed=No [SAM] ; big missile silo Prerequisite=Tent,powr Primary=Nike Secondary=Nike Strength=600 Armor=Light TechLevel=8 Sight=5 Owner=Allies Cost=800 Points=50 Power=-20 Crewed=yes ROT=30 Powered=True [MSLO] ; airstrip Prerequisite=bio Primary=none Strength=800 Armor=Light TechLevel=13 Sight=5 Owner=soviet,allies Cost=4000 Points=90 Power=-200 Crewed=yes [AFLD] ; normal power plant Prerequisite=dome Strength=500 Armor=Wood TechLevel=8 Sight=7 Owner=soviet,allies Cost=600 Points=70 Power=-25 Capturable=true Crewed=no [POWR] ; advanced power plant Prerequisite=fact Strength=500 Armor=wood TechLevel=1 Sight=4 Owner=allies,soviet Cost=500 Points=40 Power=125 Bib=yes Capturable=true Crewed=yes [APWR] ; Soviet tech center Prerequisite=powr Strength=1000 Armor=wood TechLevel=6 Sight=4 Owner=allies,soviet Cost=800 Points=50 Power=250 Bib=yes Capturable=true Crewed=yes [STEK] ; hospital (obsolete?) Prerequisite=Afld Strength=600 Armor=wood TechLevel=-1 Sight=4 Owner=soviet Cost=1500 Points=85 Power=-100 Bib=yes Capturable=true Crewed=yes [HOSP] ; bio-research laboratory (obsolete?) Strength=400 Armor=wood TechLevel=-1 Sight=4 Points=20 Power=-20 Bib=yes Capturable=true Crewed=yes [BIO] ; Soviet barracks Prerequisite=Dome Strength=600 Armor=wood TechLevel=9 Sight=7 Owner=Soviet,Allies Cost=3500 Points=70 Power=-100 Bib=yes Crewed=no Capturable=True [BARR] ; Allied training tent Prerequisite=powr Strength=900 Armor=wood TechLevel=1 Sight=5 Owner=soviet Cost=700 Points=30 Power=-20 Bib=yes Crewed=yes Capturable=true [TENT] ; attack dog training facility Prerequisite=fact Strength=400 Armor=wood TechLevel=1 Sight=5 Owner=allies Cost=300 Points=30 Power=20 Bib=yes Crewed=yes Capturable=true [KENN] ; service depot Prerequisite=Powr Strength=50 Armor=wood TechLevel=1 Sight=4 Owner=soviet,Allies Cost=120 Points=25 Power=0 BaseNormal=No [FIX] ; sandbag wall Prerequisite=proc Strength=1000 Armor=wood TechLevel=4 Sight=5 Owner=allies,soviet Cost=800 Points=80 Power=-20 Capturable=true Crewed=yes [SBAG] ; concrete wall Strength=1 Armor=none TechLevel=2 Sight=0 Owner=allies Cost=25 Points=1 Repairable=false Adjacent=1 [BRIK] ; wire fence Strength=1 Armor=none TechLevel=8 Sight=0 Owner=allies,soviet Cost=100 Points=5 Repairable=false Adjacent=1 [FENC] ; auxiliary decorative building Strength=1 Armor=none TechLevel=2 Sight=0 Owner=soviet Cost=25 Points=1 Repairable=false Adjacent=1 [MISS] ; chain link fence Prerequisite=Dome,Weap Strength=1000 Points=85 TechLevel=8 Armor=wood Cost=4000 Owner=Allies,Soviet Power=-150 Bib=yes Capturable=true [CYCL] ; barb wire fence Strength=1 Points=1 Armor=none Cost=75 Repariable=false Adjacent=1 Sight=0 [BARB] ; wood fence Strength=1 Points=1 Armor=wood Cost=25 Repariable=false Adjacent=1 Sight=0 [WOOD] ; barrels Strength=1 Points=1 Repariable=false Adjacent=1 Sight=0 [BARL] Strength=10 Repairable=false Adjacent=0 BaseNormal=no [BRL3] ; anti-vehicle mine Strength=10 Repairable=false Adjacent=0 BaseNormal=no [MINV] ; anti-personnel mine Strength=1 Repairable=false Adjacent=0 Invisible=yes Unsellable=yes BaseNormal=no [MINP] ; fakes Strength=1 Repairable=false Adjacent=0 Invisible=yes Unsellable=yes BaseNormal=no [FACF] Image=FACT Owner=allies TechLevel=-1 Strength=900 Armor=Concrete Cost=600 Sight=4 Power=0 Points=15 Bib=yes Capturable=true BaseNormal=no [WEAF] Prerequisite=Weap,Dome Image=MISS Owner=allies,sovet TechLevel=-1 Cost=500 Strength=400 Armor=wood Sight=4 Points=15 Power=0 Bib=yes Capturable=true BaseNormal=no [SYRF] Prerequisite=powr Image=SYRD Strength=30 TechLevel=-1 Sight=4 Cost=50 Owner=Soviet Power=-2 Points=15 WaterBound=yes Capturable=true BaseNormal=no Adjacent=8 [SPEF] Image=SPEN Strength=30 TechLevel=-1 Sight=4 Cost=50 Owner=Allies Power=-2 Points=15 WaterBound=yes Capturable=true BaseNormal=no Adjacent=8 [DOMF] Prerequisite=Dome Image=BIO Strength=400 Armor=Wood Sight=4 TechLevel=-1 Cost=500 Owner=allies,Soviet Power=0 Points=15 Bib=yes Capturable=true BaseNormal=no [V37] ; Tanya pistol Strength=400 Points=5 Armor=wood Repariable=false [Colt45] ; anti-aircraft multiple cannon Damage=85 ROF=40 Range=3.75 Projectile=HeatSeeker Speed=30 Warhead=AP Report=MISSILE7 [ZSU-23] ; rapid fire machine gun Damage=50 ROF=20 Range=6 Projectile=Ack Speed=100 Warhead=SA Anim=GUNFIRE Report=AACANON3 [Vulcan] ; air-to-surface homing missile (launched from jet) Damage=30 ROF=30 Range=5 Projectile=Invisible Speed=100 Warhead=SA Report=GUN13 Anim=MINIGUN [Maverick] ; camera Damage=45 ROF=45 Range=6.75 Projectile=HeatSeeker Speed=30 Warhead=HE Report=MISSILE7 Burst=2 [Camera] ; fireball from flame turret Damage=0 ROF=10 Range=2.75 Projectile=Inivisble Speed=100 Warhead=Super Camera=yes [FireballLauncher] ; hand-held flame thrower type Damage=125 ROF=50 Range=4 Projectile=Fireball Speed=30 Warhead=Fire [Flamer] ; sniper rifle Damage=45 ROF=50 Range=3.5 Projectile=Fireball Speed=40 Warhead=Fire [Sniper] ; rapid fire aircraft gun Damage=100 ROF=40 Range=5 Projectile=Invisible Speed=100 Warhead=Organic Report=SILENCER [ChainGun] ; civilian pistol Damage=32 ROF=3 Range=5 Projectile=Invisible Speed=100 Warhead=HE Report=GUN13 Anim=MINIGUN [Pistol] ; rifle soldier weapons (multiple shots) Damage=7 ROF=7 Range=1.75 Projectile=Invisible Speed=100 Warhead=SA Report=GUN27 [M1Carbine] ; man-packed anti-tank missile (bazooka type) Damage=15 ROF=20 Range=3 Projectile=Invisible Speed=100 Warhead=SA Report=GUN11 [Dragon] ; air-to-surface homing missile (launched from helicopter) Damage=23 ROF=35 Range=4.5 Projectile=HeatSeeker Speed=35 Warhead=HollowPoint Report=MISSILE6 Turboboost=yes [Hellfire] ; hand grenade Damage=30 ROF=45 Range=6.75 Projectile=HeatSeeker Speed=30 Warhead=AP Report=MISSILE7 Burst=2 [Grenade] ; small anti-armor cannon Damage=40 ROF=60 Range=4 Projectile=Lobbed Speed=5 Warhead=HE [75mm] ; light anti-armor cannon Damage=20 ROF=50 Range=4 Projectile=Cannon Speed=40 Warhead=AP Report=CANNON2 Anim=GUNFIRE [90mm] ; medium anti-armor cannon Damage=44 ROF=60 Range=5 Projectile=Cannon Speed=40 Warhead=AP Report=CANNON1 Anim=GUNFIRE [105mm] ; large anti-armor cannon Damage=24 ROF=3 Range=5 Projectile=Invisible Speed=100 Warhead=SA Report=GUN13 Anim=MINIGUN [120mm] ; turret cannon Damage=80 ROF=80 Range=5 Projectile=Cannon Speed=40 Warhead=AP Report=CANNON1 Anim=GUNFIRE Burst=2 [TurretGun] ; Vehicle carried anti-tank missile Damage=39 ROF=45 Range=6 Projectile=Cannon Speed=40 Warhead=AP Report=TURRET1 Anim=GUNFIRE [MammothTusk] ; artillery cannon Damage=60 ROF=80 Range=5 Projectile=HeatSeeker Speed=30 Warhead=HE Report=MISSILE6 Burst=2 [155mm] ; vehicle mounted machine gun Damage=170 ROF=65 Range=7 Projectile=Ballistic Speed=18 Warhead=HE Report=TANK5 Anim=GUNFIRE [M60mg] ; napalm bomblets (dropped from plane) Damage=20 ROF=20 Range=4 Projectile=Invisible Speed=100 Warhead=SA Report=PILLBOX1 Anim=MINIGUN [Napalm] ; Tesla coil zap Damage=23 ROF=40 Range=4.5 Projectile=Heatseeker Speed=45 Warhead=HollowPoint [TeslaZap] ; anti-aircraft missile (fired from SAM site) Damage=150 ROF=120 Range=9 Projectile=Invisible Speed=100 Warhead=Super Report=TESLA1 Charges=yes [Nike] ; man-packed surface to air missile Damage=36 ROF=30 Range=7.5 Projectile=AAMissile Speed=50 Warhead=AP Report=MISSILE1 Anim=SAMFIRE [RedEye] ; 8 inch cruiser cannon Damage=37 ROF=90 Range=6 Projectile=AAMissile Speed=70 Warhead=AP Report=MISSILE1 Anim=SAMFIRE [8Inch] ; gunboat mounted anti-aircraft rocket Damage=500 ROF=160 Range=26 Projectile=Ballistic Speed=6 Warhead=HE Report=TURRET1 Anim=GUNFIRE Supress=yes [Stinger] ; torpedo tube Damage=30 ROF=60 Range=9 Projectile=LaserGuided Speed=20 Warhead=AP Report=MISSILE6 Burst=2 TurboBoost=yes [TorpTube] ; destroyer mounted 2 inch cannon Damage=40 ROF=60 Range=9 Projectile=Torpedo Speed=15 Warhead=AP Report=TORPEDO1 [2Inch] ; anti-submarine weapon Damage=20 ROF=60 Range=5.5 Projectile=Cannon Speed=25 Warhead=AP Report=CANNON2 Anim=GUNFIRE Burst=2 [DepthCharge] ; parachute bomb Damage=100 ROF=60 Range=5 Projectile=Catapult Speed=5 Warhead=AP [ParaBomb] ; dog bite Damage=200 ROF=4 Range=4.5 Projectile=Parachute Speed=5 Warhead=HE Report=CHUTE1 [DogJaw] ; medic healing Damage=100 ROF=10 Range=2.2 Projectile=LeapDog Speed=20 Warhead=Organic Report=DOGG5P [Heal] ; SCUD launcher Damage=-250 ROF=25 Range=4 Projectile=Invisible Speed=100 Warhead=Organic Report=HEAL2 [SCUD] ; invisible flight to target Damage=550 ROF=250 Range=10 Projectile=FROG Speed=30 Warhead=HE Report=MISSILE1 [Invisible] ; special case for dog Inviso=yes Image=none [LeapDog] ; straight high-speed ballistic shot Image=DOGBULLT Translucent=yes Rotates=yes Proximity=yes ROT=20 [Cannon] ; anti aircraft artillery projectile Image=120MM [Ack] ; Sub-surface projectile. Image=none Inviso=yes AA=true AG=false [Torpedo] ; Free Rocket Over Ground UnderWater=yes Image=MISSILE Rotates=yes ASW=yes [FROG] ; small homing missile (targets vehicles best) Arm=10 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes Inaccurate=yes Image=V2 Rotates=yes [HeatSeeker] ; small missile with deadly accuracy Arm=0.5 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes Inaccurate=no AA=yes Image=DRAGON ROT=5 Rotates=yes Translucent=yes [LaserGuided] ; anti aircraft missile Arm=3 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes AA=yes Image=DRAGON ROT=20 Rotates=yes Translucent=yes [AAMissile] ; lobbed tumbling grenade Arm=3 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes AA=yes AG=no Image=MISSILE ROT=20 Rotates=yes Translucent=yes [Lobbed] ; Depth charge catapult High=yes Arcing=yes Inaccurate=yes Image=BOMB Frames=8 Translucent=yes [Catapult] ; dropped from plane tumbling object High=yes Arcing=yes Inaccurate=yes Image=BOMB Frames=8 ASW=yes AG=no Translucent=yes [Bomblet] ; arcing ballistic projectile Arm=24 RangeLimit=24 High=yes Dropping=yes Image=BOMBLET Frames=6 Translucent=yes [Ballistic] ; parachute bomb High=yes Arcing=yes Inaccurate=yes Image=120MM [Parachute] ;Image=PARABOMB ; Allied free radar (GPS satellite) Arm=24 RangeLimit=24 High=yes Dropping=yes Parachuted=yes [GPSSatellite] ; Nuclear missile, flying up Gigundo=yes High=yes Image=SPUTNIK Frames=4 [NukeUp] ; Nuclear missile, flying down Gigundo=yes High=yes Image=ATOMICUP Frames=4 [NukeDown] ; wizard's fireball Gigundo=yes High=yes Image=ATOMICDN Frames=4 [Fireball] ; general multiple small arms fire Animates=yes Image=FB1 Frames=8 [SA] ; high explosive (shrapnel) Spread=3 Verses=100%,75%,60%,10%,37% Explosion=2 InfDeath=1 [HE] ; armor piercing (discarding sabot, narrow effect) Spread=7 Wall=yes Wood=yes Verses=90%,75%,75%,18%,45% Explosion=5 InfDeath=2 [AP] ; napalm and fire in general Spread=4 Wall=yes Wood=yes Verses=15%,60%,82%,110%,130% Explosion=4 InfDeath=3 [Fire] ; Longbow, Buggy and Bazooka Rockets Spread=9 Wood=yes Verses=130%,100%,85%,20%,55% Explosion=3 InfDeath=4 [HollowPoint] ; special case damage effect (do not use for regular weapons) Spread=5 Verses=15%,60%,70%,90%,100% Explosion=4 InfDeath=3 Wood=Yes Wall=Yes [Super] ; special case to only affect infantry (do not use for regular weapons) Spread=4 Verses=100%,100%,120%,100%,120% InfDeath=5 [Organic] ; Nuclear warhead (same as fire) Spread=0 Verses=100%,1%,1%,1%,1% InfDeath=5 [Nuke] ; clear grassy terrain Spread=9 Wall=yes Wood=yes Ore=yes Verses=100%,100%,100%,100%,100% Explosion=6 InfDeath=4 [Clear] ; rocky terrain Foot=95% Track=85% Wheel=70% Float=0% Buildable=yes [Rough] ; roads Foot=80% Track=60% Wheel=50% Float=0% Buildable=no [Road] ; open water Foot=100% Track=100% Wheel=100% Float=0% Buildable=yes [Water] ; cliffs Foot=0% Track=0% Wheel=0% Float=100% Buildable=no [Rock] ; walls and other man made obstacles Foot=0% Track=0% Wheel=0% Float=0% Buildable=no [Wall] ; ore (Tiberium) Foot=0% Track=0% Wheel=0% Float=0% Buildable=no [Ore] ; sandy beach Foot=65% Track=70% Wheel=55% Float=0% Buildable=no [Beach] ; craggy riverbed Foot=70% Track=70% Wheel=60% Float=0% Buildable=no [River] Foot=0% Track=0% Wheel=0% Float=0% Buildable=no [MSUB] Prerequisite=miss Primary=SubScud Strength=150 Armor=Heavy TechLevel=10 Sight=9 Speed=4 Owner=allies Cost=3500 Points=15 [GoodWrench] ; Carrier Damage=-100 ROF=80 Range=3 Projectile=Invisible Speed=100 Warhead=Mechanical Report=FIXIT1 [CARR] ; Chrono Tank Prerequisite=hpad,atek Strength=350 Primary=AirAssault Armor=heavy TechLevel=-1 Sight=6 Speed=6 Owner=allies,soviet Cost=1200 Points=25 ROT=7 Passengers=5 [CTNK] ; Demolition Truck Prerequisite=pdox Primary=MammothTusk Secondary=MammothTusk Strength=200 Armor=Concrete TechLevel=10 Sight=5 Speed=4 Owner=Soviet Cost=1800 Points=25 ROT=5 Tracked=yes [QTNK] ; Aircraft carrier weapon Prerequisite=MISS Primary=none Strength=500 Armor=Concrete TechLevel=11 Sight=6 Speed=3 Owner=Allies Cost=2000 Points=60 ROT=5 Tracked=yes Crewed=no [AirAssault] ; Portable tesla coil weapon Damage=0 ROF=60 Range=127 Projectile=Invisible Speed=100 Warhead=Super [PortaTesla] ; Tesla tank weapon Damage=35 ROF=70 Range=3 Projectile=Invisible Speed=100 Warhead=Super Report=TESLA1 Charges=yes [TTankZap] ; Mechanical warhead - doesn't affect infantry (only for mechanic, not weapons) Damage=95 ROF=100 Range=8.5 Projectile=Invisible Speed=100 Warhead=Super Report=TESLA1 Charges=yes [Mechanical] ; Submarine's scud missile Spread=0 Verses=100%,100%,100%,100%,100% InfDeath=0 [SubSCUD] ; Chrono tank's missile Damage=200 ROF=120 Range=25 Projectile=HeatSeeker Speed=20 Warhead=HE Report=MISSILE6 Burst=2 [APTusk] ; Demolition truck charge Damage=80 ROF=80 Range=4 Projectile=HeatSeeker Speed=30 Warhead=AP Report=MISSILE6 Burst=2 [Democharge] Anim=none Damage=500 Speed=100 Range=1.75 Projectile=Invisible Warhead=Nuke ROF=80 [Base] Count=0 Player=USSR