; by N8Diaz & mns [Basic] NewINIFormat=3 Name=TEST3 Gold Open Slim [15 mins AA-6P] by mns & ND UseCustomTutorialText=yes Intro= Brief= Win= Lose= Action= ToCarryOver=no ToInherit=no TimerInherit=no EndOfGame=no CivEvac=no Theme=No theme CarryOverMoney=0 CarryOverCap=0 NoSpyPlane=no SkipScore=no OneTimeOnly=no SkipMapSelect=no TruckCrate=no FillSilos=no Percent=0 Player=USSR [General] BailCount=10 GoldValue=150 GemValue=150 GrowthRate=.02 CrateMinimum=.001 CrateMaximum=.001 CrateRegen=999 WaterCrateChance=100% SoloCrateMoney=.001 QuakeChance=0% QuakeDamage=0% VortexChance=0% VortexDamage=0 VortexRange=0 VortexSpeed=0 [Base] Count=0 Player=USSR [Map] Theater=TEMPERATE X=1 Y=32 Width=126 Height=63 [Waypoints] 0=5384 4=5495 2=8072 1=8072 98=8127 99=8128 6=8183 5=8183 3=10760 7=10871 [AutoAllyWaypoints] 0=A 1=A 2=A 3=A 4=B 5=B 6=B 7=B [MapPack] 1=EAAAIIH//gEB//78AAD/Ah7+AIAzAAAghP//YQD+RgD/gdn/RwADAP9cACgAgQDKtQBQ+o 2=LZAP/2AAQB/3IAQgD+jAD//wYd+gGANAAAIIH/AAGC2QD+9AD/cPb/AhwEAP/2AAQdMP6B 3=Yf9HAAUc/2oABBz/SABKHjD6/vwAAIL//4AuAAAggv///vwAAIH/AAH+/AAA/54J/gD/Yg 4=AAC/+eCv4A/mIAAP8ECP4V/v0A/4H/gBYAACCBAP6AAAD+fgAB/wIPfwD+/g8AgQCAIwAA 5=IIEA/oAPAP5+AAH/zwV/D+6AFf9PBn8P/zMDzhv+fgAAgQCA [OverlayPack] 1=BgEAIIH//gEQ/4oGBggGCAUIBgYFAAeGBgcHBwYHIBCBBQAQgwcFCAAEggX/EBcwAYIIBQ 2=AhgggIAB2CBwgANIEIAAuBBwArAAGBBxAzAEsAGAAfgwUH/wAMADgAJQASEAMACRBQAAMg 3=bABZgQYQf/58AP+BByAD/noA/wB9gQj+fAD/AH3/gAABEYEF/nwA//+AAP4Q/4AA/hEDff 4=99AIESAH3/fQCBEP+DAH4U/30AgRH/gwD+EP99AAEU/4AA/hMAgP/9AQEWAP3/gAABGf99 5=AAEV/4MA/hj/fQCBGAX9/4AAgRj/fQCBFf+DAH4X/4AAgRH//QCBG/+AAH4d/4AA/hf/gg 6=D+FIAGAQAggv8F/nwA/4QG//8I/nwA/wCAgQf+fAD/AIAAA/56AP8B/f99AAEAAf3/fQCB 7=AAB9/30AgQH/gAB+Af+DAH4C/30AAQID/f99AIEEAH3/AAGBAf99AIEFAgD/gACBBv+AAA 8=EA/4AAAQH/fQABCP+AAP4D/4AAfgcA/f/9AAEIAX3/gACBAP+AAAEL//0AgQf/AAF+CQD9 9=/wABgQ2C/wYAAYEFAAKECAgGBQAIhgUGBggGCAAGgQcQB4kHCAgHBgX/BQhQAYIFBwAYgQ 10=cQMIEGAB2BBSArAB6BBgAnAEJQAQAaggf/ADwAG4EHAEAADwBgggYHADgAWBAxADCBBQA6 11=/oEQ/4H/gA== [Tutorial] 1=After 15 minutes all ore will disappear except ore in middle ... 2=Fight to the death -_- No draw :)) Collect ore in middle.. [Special] Armor=0 [BRL3] Armor=concrete Strength=30000 Repairable=false Adjacent=0 BaseNormal=no Explodes=yes GuardRange=0 Primary=Mandible Invisible=yes [Organic] ; special case to only affect infantry (do not use for regular weapons) Spread=0 Verses=0%,0%,0%,0%,100% InfDeath=0 Ore=yes Explosion=2 [Fire] ; napalm and fire in general Spread=8 Wood=yes Verses=90%,100%,60%,25%,50% Explosion=3 InfDeath=4 [Super] ; special case damage effect (do not use for regular weapons) Spread=1 Verses=100%,100%,100%,100%,00% InfDeath=5 [Nuke] ; Nuclear warhead (same as fire) Spread=6 Wall=yes Wood=yes Ore=yes Verses=90%,100%,60%,25%,0% Explosion=6 InfDeath=4 [Mandible] Damage=1 ROF=15 Range=1.5 Projectile=Invisible Speed=100 Warhead=Organic Report=none [STRUCTURES] 0=Special,BRL3,256,4097,0,Blow,0,0 1=Special,BRL3,256,4222,0,Blow,0,0 2=Special,BRL3,256,12033,0,Blow,0,0 3=Special,BRL3,256,12158,0,Blow,0,0 [Trigs] Timer=0,2,0,1,13,-1,0,0,-1,0,27,-1,-1,630,23,-1,-1,-1 Text2=0,2,0,0,13,-1,630,0,-1,0,11,-1,-1,2,0,-1,-1,-1 Blow=0,11,0,0,13,-1,630,0,-1,0,32,-1,-1,-1,0,-1,-1,-1 Text1=0,2,0,0,13,-1,42,0,-1,0,11,-1,-1,1,0,-1,-1,-1