[Basic] Name=Fortress Heaven NewINIFormat=3 [Map] Theater=TEMPERATE X=1 Y=1 Width=126 Height=126 [Waypoints] 0=517 1=563 2=584 3=635 4=15748 5=15804 6=15825 7=15867 [MapPack] 1=bwEAIIH//m0A/4KPABACh///KwArAAJgAoFHIAL+5AD/yW4AcQL/6gCEAIX//5AAkGEAUQ 2=KBSAAC/ugA/zEAgVX/+QB3AoORAJEg7II1ABACEP6BOCAC/ugA/1EAMQKBIAAC/+wAhASH 3=//+jAKMAiAACyXgF/uwA/1EAgY0AAoF0IAL+8gD//wABdAdQAf8AAXwIgnUAEAL++gD//w 4=ABfAqCdgAQAv76AP//AAF8DP/2AXwIg7YAtgD0gbgABIKBABACEAqD//+w/+MAgQ+CwQAQ 5=AhEAEAKBuCD+EQCDuACwAAL+4gD/MQCF//+uAK4g7jEA/uoA/4WzALIAs8iBEv/yAHwPgb 6=IBAjAKg44Ajv/zAHsI/wABbhSDsQCxIPCCkwAQAv/wAHwVUP5RAP/wAHwNcQDDcAP/AAF8 7=F//4AHwUMv7/9AF6GYG0IO6DkgCSIAj/8AB8G4K0ABAC//oAchwTAMlsBf/4AHwaUQD/hA 8=B8GIAaAwAggf/+bQD/ibIAsgD//5AAkAAGhP//dgAQAv7sAP+DsQCxyHEAgnUAEAL+6gD/ 9=MP7/CAFyAYV3AHcAegAC/uoA/1EAg5EAkf/1AHcDFQBRAP/yAHwAdgCDkgCS/wEBdwX/8A 10=B8AhABgrMAEAI1AP/0AHgHMQIxAIF0IAL+dgD/hXMAcwByAAL+cgD/gbQgdIOUAJT/ewB3 11=CRD+MQD/cAD4CYK0ABACEQCC////dAB4ChdyMP5xAIEIIAKBCSACgQpADoEHIAKBBiACUB 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77=HB1ocIEDJ1DNnAth2dDUCxCAghITAMXMmgyBC+zoAiEczy4DEFqBF2EPOOLIWwEja4YBGB 78=kaGxz+WAAAAR9hDxJnyugK9d8C9BwOyl0AAIr/agDmDSB3OMP+cAAAIWYUSRNl/nEAABXA 79=EHkDCgAD/nEAAIICAwB7AAgDhf51AADbYAL+YQAA/28A5Q3/EQG0EH8Y/ncAAP//AcYQ/3 80=8ARRQqV/96AEYVwbEAgQgG/P57AAAQ/cOxAf51AAD//wFFEsRcBP54AADEwAT+eQAAEf3d 81=XgL+WwAAEP333QL+QwAAxg8L/nYAAMTbA/96AMgZUQD/dwBKGkEA/3oAyBrIOAr+dAAAyN 82=gN/nYAADT9/3kASR3FwgT/fQDJG/97AEcdIgH2xx2A [OverlayPack] 1=OwAAIIH//iEN/4EJziIN8REN/44B6AzpTg7/3wCiDt7ND/9UBKIP0joU//YACxT+AQr/gQ 2=hwAf5nAP/Jgx+AWQAAIIP//whwAf5nAP/LAwD/cgMCAP4NCf+BCWAB/moA/8kBDf8uAQEN 3=cC75Aw7/VgJ1DuevEP8MAfUQ9ccQ+TkS/0QAOw7/9gO5Ev9iAJMQ/zoCERf+NAb/gf+A [Base] Count=0 Player=USSR [General] ChronoDuration=5 ChronoKillCargo=yes ChronoTechLevel=12 GPSTechLevel=8 GapRadius=10 GapRegenInterval=.1 IronCurtain=.75 ParaTech=5 ParabombTech=8 RadarJamRadius=15 SpyPlaneTech=5 BadgerBombCount=1 QuakeChance=20% QuakeDamage=33% VortexChance=20% VortexDamage=200 VortexRange=10 VortexSpeed=10 RefundPercent=50% ReloadRate=.04 RepairPercent=20% RepairRate=.016 RepairStep=7 URepairPercent=20% URepairStep=10 TurboBoost=1.5 APMineDamage=1000 AVMineDamage=1200 AtomDamage=2500 BallisticScatter=1.0 BridgeStrength=750 C4Delay=.03 Crush=1.5 ExpSpread=.3 FireSupress=1 HomingScatter=2.0 MaxDamage=1000 MinDamage=1 OreExplosive=no ProneDamage=50% TreeTargeting=no Incoming=10 BailCount=10 BuildSpeed=.8 BuildupTime=.06 GemValue=150 GoldValue=225 GrowthRate=.02 OreGrows=yes OreSpreads=yes OreTruckRate=1 SeparateAircraft=no SurvivorRate=.4 AllyReveal=yes ConditionRed=25% ConditionYellow=50% DropZoneRadius=4 EnemyHealth=yes Gravity=3 IdleActionFrequency=.1 MessageDelay=.8 NamedCivilians=no FlashLowPower=yes CurleyShuffle=yes BaseBias=3 BaseDefenseDelay=.20 CloseEnough=2.75 DamageDelay=1 GameSpeeBias=1 LZScanRadius=16 MineAware=yes Stray=2.0 SubmergeDelay=.02 SuspendDelay=2 SuspendPriority=20 TeamDelay=.6 FineDiffControl=no [MultiplayerDefaults] Money=10000 ShadowGrow=no Bases=yes OreGrows=yes Crates=yes AIPlayers=no CaptureTheFlag=no [Recharge] Chrono=7 GPS=8 IronCurtain=11 Nuke=13 ParaBomb=14 Paratrooper=7 Saboteur=14 Sonar=10 SpyPlane=3 [Maximums] Players=8 Aircraft=100 Anim=100 Building=500 Bullet=50 Factory=48 Infantry=500 Overlay=1 Projectile=20 Smudge=1 Team=60 TeamType=60 Template=1 Terrain=500 TrigType=80 Trigger=200 Unit=500 Vessel=100 Warhead=10 Weapon=55 [AI] AttackInterval=3 AttackDelay=5 PatrolScan=.016 CreditReserve=100 PathDelay=.01 OreNearScan=6 OreFarScan=48 AutocreateTime=2 InfantryReserve=2000 InfantryBaseMult=1 PowerSurplus=50 BaseSizeAdd=5 RefineryRatio=.16 RefineryLimit=4 BarracksRatio=.16 BarracksLimit=3 WarRatio=.1 WarLimit=3 DefenseRatio=.4 DefenseLimit=50 AARatio=.14 AALimit=12 TeslaRatio=.16 TeslaLimit=10 HelipadRatio=.12 HelipadLimit=5 AirstripRatio=.12 AirstripLimit=5 CompEasyBonus=no Paranoid=yes PowerEmergency=80% [IQ] MaxIQLevels=5 SuperWeapons=5 Production=5 GuardArea=5 RepairSell=3 AutoCrush=3 Scatter=4 ContentScan=5 Aircraft=5 Harvester=4 SellBack=2 [Easy] Firepower=1.2 Groundspeed=1.2 Airspeed=1.2 BuildTime=.8 Armor=1.2 ROF=.8 Cost=.8 RepairDelay=.001 BuildDelay=.001 DestroyWalls=yes ContentScan=yes [Normal] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 BuildTime=1 Armor=1.0 ROF=1.0 Cost=1.0 RepairDelay=.02 BuildDelay=.03 BuildSlowdown=yes DestroyWalls=yes ContentScan=yes [Difficult] ; SCUD launcher Firepower=.8 Groundspeed=.8 Airspeed=.8 BuildTime=1.0 Armor=.8 ROF=1.2 Cost=1.0 RepairDelay=.05 BuildDelay=.1 BuildSlowdown=yes DestroyWalls=no [V2RL] ; light tank Prerequisite=weap,dome Primary=SCUD Strength=150 Armor=light TechLevel=4 Sight=5 Speed=7 DoubleOwned=yes Cost=700 Points=40 ROT=5 Tracked=yes Ammo=1 Crewed=yes NoMovingFire=yes [1TNK] ; heavy tank Prerequisite=weap Primary=75mm Strength=300 Armor=heavy TechLevel=4 Sight=4 Speed=9 DoubleOwned=yes Cost=700 Points=30 ROT=5 Tracked=yes Crewed=yes [3TNK] ; medium tank Prerequisite=weap Primary=105mm Secondary=105mm Strength=400 Armor=heavy TechLevel=4 Sight=5 Speed=7 DoubleOwned=yes Cost=950 Points=50 ROT=5 Tracked=yes Crewed=yes [2TNK] ; Mammoth tank Prerequisite=weap Primary=90mm Strength=400 Armor=heavy TechLevel=6 Sight=5 Speed=8 DoubleOwned=yes Cost=800 Points=40 ROT=5 Tracked=yes Crewed=yes [4TNK] ; mobile radar jammer Prerequisite=weap,stek Primary=120mm Secondary=MammothTusk Strength=600 Armor=heavy TechLevel=10 Sight=6 Speed=4 DoubleOwned=yes Cost=1700 Points=60 ROT=5 Tracked=yes SelfHealing=yes Crewed=yes [MRJ] ; mobile gap generator Prerequisite=weap,dome Strength=110 Armor=light TechLevel=12 Sight=7 Speed=9 DoubleOwned=yes Cost=600 Points=30 ROT=5 Tracked=yes Crewed=yes [MGG] ; mobile artillery Prerequisite=weap,atek Strength=110 Armor=light TechLevel=11 Sight=4 Speed=9 DoubleOwned=yes Cost=600 Points=40 ROT=5 Crewed=yes [ARTY] ; harvester Prerequisite=weap Primary=155mm Strength=75 Armor=light TechLevel=8 Sight=5 Speed=6 DoubleOwned=yes Cost=600 Points=35 ROT=2 Tracked=yes Crewed=yes NoMovingFire=yes [HARV] ; Mobile Construction Vehicle Prerequisite=weap,proc Strength=600 Armor=heavy TechLevel=1 Sight=4 Speed=6 DoubleOwned=yes,soviet Cost=1400 Points=55 ROT=5 Tracked=yes Crewed=yes SelfHealing=yes [MCV] ; Ranger (as in "Ford", not "W.W. II Commando") Prerequisite=weap,fix Strength=600 Armor=light TechLevel=11 Sight=4 Speed=6 DoubleOwned=yes,soviet Cost=2500 Points=60 ROT=5 Crewed=yes [JEEP] ; Armored Personnel Carrier Prerequisite=weap Primary=M60mg Strength=150 Armor=light TechLevel=3 Sight=6 Speed=10 DoubleOwned=yes Cost=600 Points=20 ROT=10 Crewed=yes [APC] ; mine layer Prerequisite=weap,tent Primary=M60mg Strength=200 Armor=heavy TechLevel=5 Sight=5 Speed=10 DoubleOwned=yes Cost=800 Points=25 ROT=5 Tracked=yes Passengers=5 [MNLY] ; convoy truck Prerequisite=weap,fix Strength=100 Armor=heavy TechLevel=3 Sight=5 Speed=9 DoubleOwned=yes,soviet Cost=800 Points=50 ROT=5 Tracked=yes Ammo=5 Crewed=yes [TRUK] ; ******* ship types ******* ; submarine Strength=110 Armor=light DoubleOwned=yes,allies TechLevel=-1 Sight=3 Speed=10 Cost=500 Points=5 ROT=5 Passengers=1 [SS] ; destroyer Prerequisite=spen Primary=TorpTube Strength=120 Armor=light TechLevel=5 Sight=6 Speed=6 DoubleOwned=yes Cost=950 Points=45 ROT=7 Cloakable=yes [DD] ; cruiser Prerequisite=syrd Primary=Stinger Secondary=DepthCharge Strength=400 Armor=heavy TechLevel=7 Sight=6 Speed=6 DoubleOwned=yes Cost=1000 Points=50 ROT=7 Sensors=Yes [CA] ; transport Prerequisite=syrd,atek Primary=8Inch Secondary=8Inch Strength=700 Armor=heavy TechLevel=10 Sight=7 Speed=4 DoubleOwned=yes Cost=2000 Points=60 ROT=5 Sensors=Yes [LST] ; gun boat Strength=350 Armor=heavy TechLevel=3 Sight=6 Speed=14 DoubleOwned=yes,soviet Cost=700 Points=25 ROT=10 Passengers=5 [PT] ; ******* infantry types ******* ; attack dog Prerequisite=syrd Primary=2Inch Secondary=DepthCharge Strength=200 Armor=heavy TechLevel=5 Sight=7 Speed=9 DoubleOwned=yes Cost=500 Points=30 ROT=7 Sensors=Yes [DOG] ;Strength=5 ; rifle soldier Prerequisite=kenn Primary=DogJaw Strength=12 Armor=none TechLevel=3 Sight=5 Speed=4 DoubleOwned=yes Cost=200 Points=5 IsCanine=yes GuardRange=7 [E1] ; grenadier Primary=M1Carbine Strength=50 Armor=none TechLevel=1 Sight=4 Speed=4 DoubleOwned=yes,soviet Cost=100 Points=5 [E2] ; rocket soldier Primary=Grenade Strength=50 Armor=none TechLevel=1 Sight=4 Speed=5 DoubleOwned=yes Cost=160 Points=10 Explodes=yes [E3] ; Flamethrower Primary=RedEye Secondary=Dragon Strength=45 Armor=none TechLevel=2 Sight=4 Speed=3 DoubleOwned=yes Cost=300 Points=10 [E4] ; engineer Prerequisite=stek Primary=Flamer Strength=40 Armor=none TechLevel=6 Sight=4 Speed=3 DoubleOwned=yes Cost=300 Points=15 Explodes=yes [E6] ; spy Strength=25 Armor=none TechLevel=5 Sight=4 Speed=4 DoubleOwned=yes,allies Cost=500 Points=20 Infiltrate=yes [SPY] ; thief Prerequisite=dome Strength=25 Armor=none TechLevel=6 Sight=5 Speed=4 DoubleOwned=yes Cost=500 Points=15 Infiltrate=yes [THF] ; Tanya Prerequisite=atek Strength=25 Armor=none TechLevel=11 Sight=5 Speed=4 DoubleOwned=yes Cost=500 Points=10 Infiltrate=yes [E7] ; field medic Prerequisite=atek Primary=Colt45 Secondary=Colt45 Strength=100 Armor=none TechLevel=11 Sight=6 Speed=5 DoubleOwned=yes Cost=1200 Points=25 Infiltrate=yes C4=yes [MEDI] ; field marshal Primary=Heal Strength=80 Armor=none TechLevel=2 Sight=3 Speed=4 DoubleOwned=yes Cost=800 Points=15 [GNRL] ; civilians Primary=Pistol Strength=80 Armor=none TechLevel=-1 Sight=3 Speed=5 DoubleOwned=yes,soviet Cost=0 Points=15 Infiltrate=yes [C1] Image=C1 Primary=Pistol Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Ammo=10 Fraidycat=yes [C2] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C3] Image=C2 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C4] Image=C2 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C5] Image=C2 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C6] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C7] Image=C1 Primary=Pistol Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Ammo=10 Fraidycat=yes [C8] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C9] Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [C10] ; professor Einstein Image=C1 Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Fraidycat=yes [EINSTEIN] ; special agent Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes Cost=10 Points=1 Fraidycat=yes [DELPHI] ; special agent Primary=Pistol Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 Ammo=10 [CHAN] ; ******* aircraft types ******* ; Badger bomber Strength=25 Armor=none TechLevel=-1 Sight=2 Speed=5 DoubleOwned=yes,soviet Cost=10 Points=1 [BADR] ; spy photo-recon plane Prerequisite=afld Primary=ParaBomb Strength=60 Armor=light TechLevel=-1 Sight=0 Speed=16 DoubleOwned=yes Cost=10 Points=20 ROT=5 Ammo=5 Passengers=5 [U2] ; jet attack plane Prerequisite=afld Primary=Camera Strength=2000 Armor=heavy TechLevel=-1 Sight=0 Speed=40 DoubleOwned=yes Cost=10 Points=5 ROT=7 Ammo=1 [MIG] ; prop attack plane Prerequisite=afld Primary=Maverick Secondary=Maverick Strength=50 Armor=light TechLevel=10 Sight=0 Speed=20 DoubleOwned=yes Cost=1200 Points=50 ROT=5 Ammo=3 GuardRange=30 [YAK] ; transport helicopter Prerequisite=afld Primary=ChainGun Secondary=ChainGun Strength=60 Armor=light TechLevel=5 Sight=0 Speed=16 DoubleOwned=yes Cost=800 Points=25 ROT=5 Ammo=15 Crewed=yes GuardRange=30 [TRAN] ; Longbow attack helicopter Prerequisite=hpad Strength=90 Armor=light TechLevel=11 Sight=0 Speed=12 DoubleOwned=yes Cost=1200 Points=35 ROT=5 Passengers=5 [HELI] ; Hind attack helicopter Prerequisite=hpad Primary=Hellfire Secondary=Hellfire Strength=225 Armor=heavy TechLevel=9 Sight=0 Speed=16 DoubleOwned=yes Cost=1200 Points=50 ROT=4 Ammo=6 Crewed=yes GuardRange=30 [HIND] ; ******* building types ******* ; Iron Curtain Prerequisite=hpad Primary=ChainGun Strength=225 Armor=heavy TechLevel=9 Sight=0 Speed=12 DoubleOwned=yes Cost=1200 Points=40 ROT=4 Ammo=12 Crewed=yes GuardRange=30 [IRON] ; forward command center Prerequisite=stek Strength=400 Armor=wood TechLevel=12 Sight=10 DoubleOwned=yes Cost=2800 Points=100 Power=-200 Powered=true Capturable=true Crewed=yes [FCOM] ; advanced tech center Strength=400 Armor=wood TechLevel=-1 Sight=10 DoubleOwned=yes Cost=0 Points=40 Power=-200 Bib=yes Capturable=true Crewed=yes [ATEK] ; paradox device Prerequisite=weap,dome Strength=400 Armor=wood TechLevel=10 Sight=10 DoubleOwned=yes Cost=1500 Points=85 Power=-200 Bib=yes Capturable=true Crewed=yes [PDOX] ; weapons factory Prerequisite=atek Strength=400 Armor=wood TechLevel=12 Sight=10 DoubleOwned=yes Cost=2800 Points=100 Power=-200 Powered=true Capturable=true Crewed=yes [WEAP] ; ship yard Prerequisite=proc Strength=1000 Armor=light TechLevel=3 Sight=4 DoubleOwned=yes,allies Cost=2000 Points=80 Power=-30 Bib=yes Capturable=true Crewed=yes [SYRD] ; sub pen Prerequisite=powr Strength=1000 Armor=light TechLevel=3 Sight=4 DoubleOwned=yes Cost=650 Points=80 Power=-30 Adjacent=8 WaterBound=yes Capturable=true BaseNormal=no [SPEN] ; pill box Prerequisite=powr Strength=1000 Armor=light TechLevel=3 Sight=4 DoubleOwned=yes Cost=650 Points=80 Power=-30 Adjacent=8 WaterBound=yes Capturable=true BaseNormal=no [PBOX] ; camouflaged pill box Prerequisite=tent Primary=Vulcan Strength=400 Armor=wood TechLevel=2 Sight=5 DoubleOwned=yes Cost=400 Points=50 Power=-15 Sensors=yes Crewed=yes [HBOX] ; Tesla coil Prerequisite=tent Primary=Vulcan Strength=600 Armor=wood TechLevel=3 Sight=5 DoubleOwned=yes Cost=600 Points=60 Power=-15 Sensors=yes Crewed=yes [TSLA] ; gun turret Prerequisite=weap Primary=TeslaZap Strength=400 Armor=heavy TechLevel=7 Sight=8 DoubleOwned=yes Cost=1500 Points=80 Power=-150 Ammo=3 Powered=true Sensors=yes Crewed=yes [GUN] ; anti-aircraft artillery Prerequisite=tent Primary=TurretGun Strength=400 Armor=heavy TechLevel=4 Sight=6 DoubleOwned=yes Cost=600 Points=50 Power=-40 Sensors=yes Crewed=yes ROT=12 [AGUN] ; flame turret Prerequisite=dome Primary=ZSU-23 Secondary=ZSU-23 Strength=400 Armor=heavy TechLevel=5 Sight=6 DoubleOwned=yes Cost=600 Points=50 Power=-50 Crewed=yes ROT=15 Powered=true [FTUR] ; construction yard Prerequisite=barr Primary=FireballLauncher Strength=400 Armor=heavy TechLevel=2 Sight=6 DoubleOwned=yes Cost=600 Points=65 Power=-20 Sensors=yes Explodes=no Crewed=yes [FACT] ; refinery Strength=1000 Armor=heavy TechLevel=-1 Sight=5 DoubleOwned=yes,soviet Cost=2500 Points=80 Power=0 Bib=yes Capturable=true Crewed=yes [PROC] ; storage silo Prerequisite=powr Strength=900 Armor=wood TechLevel=1 Sight=6 DoubleOwned=yes,soviet Cost=2000 Points=80 Power=-30 Storage=2000 Bib=yes Capturable=true Crewed=yes [SILO] ; helipad Prerequisite=proc Strength=300 Armor=wood TechLevel=1 Sight=4 DoubleOwned=yes,soviet Cost=150 Points=25 Power=-10 Storage=1500 Capturable=true [HPAD] ; radar building Prerequisite=dome Strength=800 Armor=wood TechLevel=9 Sight=5 DoubleOwned=yes,soviet Cost=1500 Points=70 Power=-10 Bib=yes Capturable=true Crewed=yes [DOME] ; gap generator Prerequisite=proc Strength=1000 Armor=wood TechLevel=3 Sight=10 DoubleOwned=yes,soviet Cost=1000 Points=60 Power=-40 Bib=yes Powered=true Capturable=true Sensors=yes Crewed=yes [GAP] ; Surface to Air Missile launcher Prerequisite=atek Strength=1000 Armor=wood TechLevel=10 Sight=10 DoubleOwned=yes Cost=500 Points=35 Power=-60 Powered=true Capturable=true Crewed=yes [SAM] ; big missile silo Prerequisite=dome Primary=Nike Strength=400 Armor=heavy TechLevel=9 Sight=5 DoubleOwned=yes Cost=750 Points=50 Power=-20 Crewed=yes ROT=30 [MSLO] ; airstrip Prerequisite=stek Primary=none Strength=400 Armor=heavy TechLevel=13 Sight=5 DoubleOwned=yes,allies Cost=2500 Points=90 Power=-100 Crewed=yes [AFLD] ; normal power plant Prerequisite=dome Strength=1000 Armor=heavy TechLevel=5 Sight=7 DoubleOwned=yes Cost=600 Points=70 Power=-30 Capturable=true Crewed=yes [POWR] ; advanced power plant Prerequisite=fact Strength=400 Armor=wood TechLevel=1 Sight=4 DoubleOwned=yes,soviet Cost=300 Points=40 Power=100 Bib=yes Capturable=true Crewed=yes [APWR] ; Soviet tech center Prerequisite=powr Strength=700 Armor=wood TechLevel=8 Sight=4 DoubleOwned=yes,soviet Cost=500 Points=50 Power=200 Bib=yes Capturable=true Crewed=yes [STEK] ; hospital (obsolete?) Prerequisite=weap,dome Strength=600 Armor=wood TechLevel=6 Sight=4 DoubleOwned=yes Cost=1500 Points=85 Power=-100 Bib=yes Capturable=true Crewed=yes [HOSP] ; bio-research laboratory (obsolete?) Strength=400 Armor=wood TechLevel=-1 Sight=4 DoubleOwned=yes Points=20 Power=-20 Bib=yes Capturable=true Crewed=yes [BIO] ; Soviet barracks Strength=600 Armor=wood TechLevel=-1 Sight=4 DoubleOwned=yes Points=30 Power=-40 Bib=yes Crewed=yes [BARR] ; Allied training tent Prerequisite=powr Strength=800 Armor=wood TechLevel=1 Sight=5 DoubleOwned=yes Cost=300 Points=30 Power=-20 Bib=yes Crewed=yes Capturable=true [TENT] ; attack dog training facility Prerequisite=powr Strength=800 Armor=wood TechLevel=1 Sight=5 DoubleOwned=yes Cost=300 Points=30 Power=-20 Bib=yes Crewed=yes Capturable=true [KENN] ; service depot Prerequisite=barr Strength=400 Armor=wood TechLevel=3 Sight=4 DoubleOwned=yes Cost=200 Points=25 Power=-10 [FIX] ; sandbag wall Prerequisite=weap Strength=800 Armor=wood TechLevel=3 Sight=5 DoubleOwned=yes,soviet Cost=1200 Points=80 Power=-30 Capturable=true Crewed=yes [SBAG] ; concrete wall Strength=1 Armor=none TechLevel=2 Sight=0 DoubleOwned=yes Cost=25 Points=1 Repairable=false Adjacent=1 [BRIK] ; wire fence Strength=1 Armor=none TechLevel=8 Sight=0 DoubleOwned=yes,soviet Cost=100 Points=5 Repairable=false Adjacent=1 [FENC] ; auxiliary decorative building Strength=1 Armor=none TechLevel=2 Sight=0 DoubleOwned=yes Cost=25 Points=1 Repairable=false Adjacent=1 [MISS] ; chain link fence Strength=400 Points=5 Armor=wood Bib=yes Capturable=true [CYCL] ; barb wire fence Strength=1 Points=1 Armor=none Cost=75 Repariable=false Adjacent=1 Sight=0 [BARB] ; wood fence Strength=1 Points=1 Armor=wood Cost=25 Repariable=false Adjacent=1 Sight=0 [WOOD] ; barrels Strength=1 Points=1 Repariable=false Adjacent=1 Sight=0 [BARL] Strength=10 Repairable=false Adjacent=0 BaseNormal=no [BRL3] ; anti-vehicle mine Strength=10 Repairable=false Adjacent=0 BaseNormal=no [MINV] ; anti-personnel mine Strength=1 Repairable=false Adjacent=0 Invisible=yes Unsellable=yes BaseNormal=no [MINP] ; fakes Strength=1 Repairable=false Adjacent=0 Invisible=yes Unsellable=yes BaseNormal=no [FACF] Image=FACT DoubleOwned=yes TechLevel=1 Strength=30 Cost=50 Sight=4 Power=-2 Points=15 Bib=yes Capturable=true BaseNormal=no [WEAF] Prerequisite=proc Image=WEAP DoubleOwned=yes TechLevel=3 Cost=50 Strength=30 Sight=4 Points=15 Power=-2 Bib=yes Capturable=true BaseNormal=no [SYRF] Prerequisite=powr Image=SYRD Strength=30 TechLevel=3 Sight=4 Cost=50 DoubleOwned=yes Power=-2 Points=15 WaterBound=yes Capturable=true BaseNormal=no Adjacent=8 [SPEF] Image=SPEN Strength=30 TechLevel=-1 Sight=4 Cost=50 DoubleOwned=yes Power=-2 Points=15 WaterBound=yes Capturable=true BaseNormal=no Adjacent=8 [DOMF] Prerequisite=proc Image=DOME Strength=30 Sight=4 TechLevel=3 Cost=50 DoubleOwned=yes Power=-2 Points=15 Bib=yes Capturable=true BaseNormal=no Repariable=false [STNK] ; Carrier Prerequisite=weap,atek Primary=APTusk Strength=200 Armor=heavy TechLevel=5 Sight=5 Speed=10 DoubleOwned=yes Cost=800 Points=25 ROT=5 Tracked=yes Passengers=1 Cloakable=yes SelfHealing=no [CARR] ; Chrono Tank Prerequisite=hpad,atek Strength=350 Primary=AirAssault Armor=heavy TechLevel=3 Sight=6 Speed=6 DoubleOwned=yes Cost=1200 Points=25 ROT=7 Passengers=5 [CTNK] ; Tesla Tank Prerequisite=atek Primary=APTusk Strength=350 Armor=light TechLevel=12 Sight=5 Speed=5 DoubleOwned=yes Cost=2400 Points=25 ROT=5 Tracked=yes [TTNK] ; Demolition Truck Prerequisite=tsla Primary=TTankZap Strength=110 Armor=light TechLevel=8 Sight=7 Speed=8 DoubleOwned=yes Cost=1500 Points=30 ROT=5 Tracked=yes Crewed=yes NoMovingFire=yes [DTRK] ; M.A.D. Tank Prerequisite=mslo Primary=Democharge Strength=110 Armor=light TechLevel=13 Sight=3 Speed=8 DoubleOwned=yes Cost=2400 Points=5 ROT=5 Explodes=yes [QTNK] ; Missile Submarine Prerequisite=stek Primary=none Strength=300 Armor=heavy TechLevel=10 Sight=6 Speed=3 DoubleOwned=yes Cost=2300 Points=60 ROT=5 Tracked=yes Crewed=no [MSUB] ; Shock Trooper Prerequisite=stek Primary=SubSCUD Strength=150 Armor=light TechLevel=9 Sight=6 Speed=5 DoubleOwned=yes Cost=1650 Points=45 ROT=7 Cloakable=yes Inaccurate=no [SHOK] ; field mechanic Prerequisite=tsla Primary=PortaTesla Strength=80 Armor=none TechLevel=7 Sight=4 Speed=3 DoubleOwned=yes Cost=900 Points=15 Explodes=no NoMovingFire=yes Crushable=no [MECH] Prerequisite=fix Primary=GoodWrench Strength=60 Armor=none TechLevel=7 Sight=3 Speed=4 DoubleOwned=yes Cost=950 Points=15 [TERRAIN] ;8900=TC ;9023=TC 701=TC02 830=T06 2237=TC01 2364=TC01 2493=T06 5434=TC02 7681=TC01 7700=TC02 7702=TC01 7675=TC04 7677=TC05 8262=T16 8389=TC02 8517=TC04 8772=TC04 8885=TC04 9217=TC02 9219=TC01