; File Made Smaller By Tiberian Sun FS Map Shrinker v1.2 Beta
[4TNK]
Cost=400
Name=M1
Armor=heavy
Owner=GDI,Nod
Sight=8
Speed=4
Primary=ABRHAM
Explodes=true
Strength=1000
Secondary=FireballLauncher
TechLevel=-1
CrateGoodie=no
Prerequisite=GATECH

[4TNK2]
ROT=5
Cost=400
Name=M1
Armor=heavy
Image=4TNK
Owner=Nod,GDI
Sight=8
Speed=4
Crewed=yes
Points=60
Turret=yes
Weight=3.5
Crusher=yes
Primary=ABRHAM
Category=AFV
Explodes=true
Strength=1000
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MaxDebris=4
Secondary=FireballLauncher
TechLevel=1
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
CrateGoodie=yes
SelfHealing=yes
TargetLaser=yes
ThreatPosed=40
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceSelect=25-I000,25-I002,25-I004,25-I006
MovementZone=Destroyer
Prerequisite=NATECH
ZFudgeColumn=9
ZFudgeTunnel=15
VoiceFeedback=
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=yes

[ABRHAM]
ROF=80
Anim=GUNFIRE
Burst=2
Range=12
Speed=120
Bright=yes
Damage=50
Report=120MMX9
Warhead=PJ00002
Projectile=PJ00003

[APC]
Cost=400
Name=barracks
Image=MNLY
Owner=GDI
Primary=none
Category=APV
PipScale=Ammo
Passengers=0
CrateGoodie=no
DeploysInto=GAPILE2
AllowedToStartInMultiplayer=no

[ART2]
TechLevel=-1
Prerequisite=NAWEAP

[Animations]
217=UFO

[AudioVisual]
IceSolidifyFrameTime=300

[BGGY]
TechLevel=-1
CrateGoodie=no
AllowedToStartInMultiplayer=no

[BIKE]
TechLevel=-1
AllowedToStartInMultiplayer=no

[BuildingTypes]
200=GAPILE2
201=NAHAND2

[CYBORG]
Cost=600
AllowedToStartInMultiplayer=no

[CYC2]
Cost=1000

[CrateRules]
FreeMCV=no
CrateMaximum=200
CrateMinimum=20

[E1]
Cost=250
AllowedToStartInMultiplayer=no

[E2]
AllowedToStartInMultiplayer=no

[E3]
AllowedToStartInMultiplayer=no

[ENGINEER]
Cost=2000
TechLevel=-1
AllowedToStartInMultiplayer=no

[ENGINEER2]
Pip=yellow
Cost=20
Name=Engineer
Armor=none
Image=ENGINEER
Owner=GDI,Nod
Sight=4
Speed=4
Points=5
Primary=none
Category=Soldier
Engineer=yes
Strength=100
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
TechLevel=2
VoiceMove=19-I010,19-I016
BuildLimit=4
CrushSound=SQUISH6
GuardRange=9
ThreatPosed=0
VoiceAttack=19-I018,19-I016
VoiceSelect=19-I000,19-I002,19-I006
MovementZone=Infantry
PhysicalSize=1
Prerequisite=BARRACKS
ImmuneToVeins=yes
VoiceFeedback=
SpecialThreatValue=1
AllowedToStartInMultiplayer=no

[FireballLauncher]
Range=2.25

[GACNST]
Power=300

[GACSAM]
Cost=400
Prerequisite=GAWEAP

[GACTWR]
Cost=100

[GAHPAD]
Cost=600
Prerequisite=GAWEAP

[GAPILE2]
Cost=5000
Name=barracks
Armor=heavy
Image=GAPILE
Owner=GDI
Power=0
Sight=5
Crewed=yes
Points=30
Factory=InfantryType
Adjacent=2
Strength=1000
ExitCoord=-64,64,0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=4
TechLevel=-1
Capturable=true
AIBuildThis=yes
GDIBarracks=yes
ThreatPosed=0
Prerequisite=POWER
UndeploysInto=APC
ConstructionYard=yes
DamageSmokeOffset=215, 395, 200
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys

[GAPLUG]
Power=100
Prerequisite=GATECH
UndeploysInto=MMCH

[GAPLUG2]
Prerequisite=GAPLUG

[GAPLUG3]
Prerequisite=GAPLUG

[GAPOWR]
Power=200
TechLevel=-1
Prerequisite=PROC

[GAPOWRUP]
Power=300

[GARADR]
TechLevel=-1

[GAROCK]
Cost=400

[GASAND]
TechLevel=-1

[GATECH]
Cost=1000
Power=300
Prerequisite=GAWEAP
UndeploysInto=SONIC

[General]
BaseUnit=4TNK2
IceBreakingWeight=4.0
IceCrackingWeight=2.0
MaximumQueuedObjects=20
PrerequisiteBarracks=GAPILE2,NAHAND2,GAPILE,NAHAND

[HARV]
CrateGoodie=false

[HMEC]
Cost=1000

[HVR]
TechLevel=-1
CrateGoodie=no
AllowedToStartInMultiplayer=no

[Ice]
Buildable=yes

[InfantryTypes]
100=MHIJACK2
102=ENGINEER2

[LPST]
Prerequisite=BARRACKS

[MCV]
Cost=1000
CrateGoodie=no
AllowedToStartInMultiplayer=no

[MEDIC]
TechLevel=-1

[MHIJACK]
Cost=800
Owner=GDI,Nod
TechLevel=-1
CrateGoodie=no
AllowedToStartInMultiplayer=yes

[MHIJACK2]
Pip=white
Cost=400
Name=Hijacker
Image=MHIJACK
Owner=GDI,Nod
Sight=6
Speed=4
Points=5
Category=Soldier
Strength=10
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
TechLevel=1
Trainable=no
VoiceMove=24-I008,24-I010,24-I012,24-I014
BuildLimit=20
GuardRange=6
LegalTarget=yes
ThreatPosed=20
VoiceAttack=24-I016,24-I018,24-I020,24-I022,24-I024
VoiceSelect=24-I000,24-I002,24-I004,24-I006
MovementZone=Infantry
PhysicalSize=1
Prerequisite=BARRACKS
VehicleThief=yes
ImmuneToVeins=yes
SpecialThreatValue=1
AllowedToStartInMultiplayer=no

[MMCH]
Cost=800
TechLevel=-1
AllowedToStartInMultiplayer=no

[NAAPWR]
Power=500

[NAHAND2]
Cost=5000
Name=Barracks
Armor=heavy
Image=NAHAND
Owner=Nod
Power=0
Sight=5
Crewed=yes
Points=30
Factory=InfantryType
Adjacent=2
Strength=1000
ExitCoord=0,0,0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=4
TechLevel=-1
Capturable=true
AIBuildThis=yes
NODBarracks=yes
ThreatPosed=0
Prerequisite=POWER
UndeploysInto=TTNK
ConstructionYard=yes
DamageSmokeOffset=480, 96, 125
DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys

[NAHPAD]
Cost=600
Prerequisite=NAWEAP

[NAMISL]
Power=300
UndeploysInto=SUBTANK

[NAOBEL]
Cost=1000

[NAPOWR]
Power=200
TechLevel=-1
Prerequisite=PROC

[NAPULS]
Cost=1000

[NARADR]
TechLevel=-1

[NASAM]
Cost=600
Prerequisite=NAWEAP

[NASTLH]
Cost=1500
TechLevel=-1
Prerequisite=NATECH

[NATECH]
Cost=1000
Prerequisite=NAWEAP

[NATMPL]
Cost=1000

[NAWEAP]
Cost=1000
Power=100

[PJ00003]
Image=none
Arcing=false
Inviso=true

[PROC]
Power=100
Factory=BuildingType
Storage=20000
TechLevel=-1
ContstructionYard=true

[Powerups]
Gas=5,<none>,100
Pod=0,<none>
ICBM=10,CHEMISLE
Unit=80,<none>
Armor=5,ARMOR,2.0
Cloak=0,CLOAK
Money=15,MONEY,8000
Speed=0,ARMOR,1.7
Squad=0,<none>
Napalm=20,<none>,600
Reveal=0,REVEAL
Veteran=5,VETERAN,1
Darkness=0,SHROUDX
HealBase=5,HEALALL
IonStorm=0,<none>
Tiberium=0,<none>
Explosion=20,<none>,500
Firepower=5,FIREPOWR,2.0
Invulnerability=0,ARMOR,1.0

[REPAIR]
TechLevel=-1

[REPAIR2]
ROT=5
Cost=10000
Name=Repair Vehicle
Armor=heavy
Image=REPAIR
Owner=Nod,GDI
Sight=5
Speed=6
Crewed=no
Points=100
Turret=no
Weight=3.5
Crusher=yes
Primary=RepairBullet2
Category=Support
Strength=1000
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MaxDebris=3
TechLevel=1
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
GuardRange=8
CrateGoodie=yes
LegalTarget=no
ThreatPosed=80
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceSelect=25-I000,25-I002,25-I004,25-I006
MovementZone=Crusher
Prerequisite=NAWEAP
ZFudgeColumn=10
ZFudgeTunnel=14
Insignificant=yes
VoiceFeedback=
SpecialThreatValue=1
DamageParticleSystems=SmallGreySSys
AllowedToStartInMultiplayer=no

[SAPC]
Cost=400
Prerequisite=NAWEAP

[SMECH]
Cost=200
TechLevel=-1
CrateGoodie=no
AllowedToStartInMultiplayer=no

[SONIC]
Cost=800
TechLevel=-1

[STNK]
Cost=300
TechLevel=-1
CrateGoodie=no

[SUBTANK]
Cost=300
TechLevel=-1
CrateGoodie=yes

[TTNK]
Cost=400
Name=barracks
Image=MNLY
Owner=Nod,GDI
Primary=none
TechLevel=-1
CrateGoodie=yes
DeploysInto=NAHAND2
AllowedToStartInMultiplayer=yes

[TerrainTypes]

[VehicleTypes]
11=4TNK
200=4TNK2
201=REPAIR2

[Warheads]
30=PJ00002


[Preview]
Size=0,0,106,61

[PreviewPack]
2=BIACcgAEwBtAMnRABAAaQCSANMAVQASAAnIABMAbQDJ0QAQAGkAkgDTAFUAEgAJyAATAG0
1=yAsAIAXQ5PDQ5PDQ6JQATAEE6PDQ4PDI4JgBTAFEAkgAJyAATAG0AydEAEABpAJIA0wBVA

[Actions]
01000000=2,16,0,0,0,0,0,0,A,16,0,0,0,0,0,0,A

[Basic]
Name=Icetank
Percent=0
GameMode=standard
HomeCell=98
InitTime=10000
Official=yes
EndOfGame=no
FreeRadar=yes
MaxPlayer=8
MinPlayer=2
SkipScore=no
TrainCrate=no
TruckCrate=no
AltHomeCell=99
OneTimeOnly=no
CarryOverCap=0
NewINIFormat=4
NextScenario=
SkipMapSelect=no
CarryOverMoney=0.000000
AltNextScenario=
MultiplayerOnly=1
IceGrowthEnabled=yes
VeinGrowthEnabled=yes
TiberiumGrowthEnabled=yes
IgnoreGlobalAITriggers=no
TiberiumDeathToVisceroid=no

[Events]
01000000=2,13,0,0,13,0,0

[Lighting]
Red=1.000000
Blue=1.000000
Green=1.000000
Level=0.030000
Ground=0.000000
IonRed=1.000000
Ambient=1.000000
IonBlue=1.000000
IonGreen=1.000000
IonLevel=0.032000
IonGround=0.000000
IonAmbient=1.000000

[Map]
Size=0,0,68,72
Theater=SNOW
LocalSize=1,4,66,66

[MultiPlayerDefaults]
Money=20000
MaxMoney=20000

[OverlayDataPack]
1=JgAAIP5GFgCBBv4DAAqBDP77AQCBBUAE//gFThaBA/4DAAqBCf61AQCAGgAAIP45GgCBBv
2=4DAAqBDP77AQCBBUAE/78DQRqANgAAIP45AACBBUAE/hsAAIEG/gMACoEM/tgBAIED/gMA
3=CoEJ/0EAGwD+3QEA/wAEXALgOQL+gRcAgCcAACD+cQgAgQb+AwAKgQz++wEAgQVABP/4BX
4=kIgQP+AwAKgQn/ig/OAoBlAAAg/kQCAIEG/gMACoEM/vsBAIEFQAT/MwRMAv/FAUQCgQP+
5=AwAKgQn/wgMOBP90AH8I/4wBfwz/dAB/DvhECv9RBfMC7n8Q/w4CRAL/8gE8Fss8GP/yAQ
6=sU/wACPBrLCxb/tgFKHIAyAAAg/koAAIED/gMACoEJ/iIAAIEG/gMACoEM/vsBAIEFQAT/
7=+AV5AORKAP6IDwD/4AdxAIARAAAg/iAAAIED/gMACoEJ/tsfAIAvAAAg/jUCAIEG/gMACo
8=EM7CAC/swBAIEFQATpIwT/zAVpAoED/gMACoEJ7CAK/pcVAIAmAAAg/kUAAIEG/gMACoEM
9=/vsBAIEFQAT/+AVNAIED/gMACoEJ/rYXAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAI
10=AFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAg
11=AIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/g
12=AgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIAFAAAg
13=/gAgAIAFAAAg/gAgAIAFAAAg/gAgAIA=

[OverlayPack]
1=GgAAIP5GFv/+BQAA//wBSxRABP/5BU4W/7kBRxaAFQAAIP45Gv/+BQAA//wBPhhABP+/A0
2=EagCwAACD+OQD/gQBABNkeAP4EAAD+2AH/4FwA4DkA/t0B//8BBFwC/9wBXQD+xxX/gB8A
3=ACD+cQj//gUAAP/8AXYGQAT/+QV5CP//AXII/48NyQSAXQAAIP5EAv/+BQAA//wBSQBABP
4=8zBEwC/8UBRAL4fwj/jANEBP90AH8I/40Bfwz/cwCADv+MAX8I/wEERATtgBD/DgJEAv/y
5=ATwWzDwY//EBDBT/AQI8GspLGP+2AUocgCcAACD+SgD//gUAAP9JACgA/tkB/xH8//0FdQ
6=D//wFyAP6vDf//4AdxAIANAAAg/iAA//4FAAD+2x//gCQAACD+NQL//gUAAOwgAv/NAWkA
7=QATpIwT/zQVpAv//ATYC/ssT/4AdAAAg/kUA//4FAAD++wH/Efz//QVJAP//AUYA/rsV/4
8=AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg
9=/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/g
10=Ag/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg
11=/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4A=

[PJ00002]
Fire=yes
Wall=yes
Wood=yes
Deform=100%
Sparky=yes
Spread=8
Verses=5%,100%,100%,100%,100%
AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58
InfDeath=5

[RepairBullet2]
ROF3=40
Range=1.8
Speed=100
Damage=-100
Report=REPAIR11
Warhead=Mechanical
Projectile=Invisible
UseSparkParticles=yes
AttachedParticleSystem=WeldingSys

[SpecialFlags]
Inert=no
FogOfWar=no
IonStorms=no
MCVDeploy=yes
Meteorites=no
Visceroids=yes
FixedAlliance=no
TiberiumGrows=yes
InitialVeteran=no
HarvesterImmune=no
TiberiumSpreads=yes
TiberiumExplosive=no
DestroyableBridges=yes

[Tags]
01000001=0,Reveal 1,01000000

[Triggers]
01000000=GDI,<none>,Reveal,0,1,1,1,0

[Units]
0=Neutral,4TNK2,256,70,67,64,Guard,None,0,-1,0,-1,1,0
1=Neutral,4TNK2,256,76,78,64,Guard,None,0,-1,0,-1,1,0
2=Neutral,4TNK2,256,63,78,64,Guard,None,0,-1,0,-1,1,0
3=Neutral,4TNK2,256,62,77,64,Guard,None,0,-1,0,-1,1,0
4=Neutral,4TNK2,256,75,78,64,Guard,None,0,-1,0,-1,1,0
5=Neutral,4TNK2,256,69,66,64,Guard,None,0,-1,0,-1,1,0

[Waypoints]
0=130071
1=31059
2=73013
3=70129
4=115081
5=13072
6=61027
7=82115



[Digest]
1=WAPifYIAz6bFmjg2P/redU+L7ZM=

